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Quick lua question. http://45.55.195.193/viewtopic.php?f=1&t=46224 |
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Author: | gridbull [ Wed Nov 15, 2017 5:59 am ] |
Post subject: | Quick lua question. |
Is it possible to add a pie menu option that adds a specific weapon to the actor's inventory when pressed, I've been trying to do this for a little while with no success. Thanks in advance. |
Author: | CaveCricket48 [ Thu Nov 16, 2017 1:35 am ] |
Post subject: | Re: Quick lua question. |
This is possible, yes. Coalition.rte/Actors/Blast Runner/ has an example of a pie menu button on an actor. You can edit the BlastRunner.ini to make the actor usable in-game by changing Buyable = 0 to 1, if you want to play around with it. The code that adds the pie menu button to the actor - Code: AddPieSlice = Slice Description = Detonate Direction = 2 Icon = Icon PresetName = Blast Runner Detonate FrameCount = 2 BitmapFile = ContentFile FilePath = Coalition.rte/Devices/Sprites/PieIcons/IconDetonate.bmp ScriptPath = Coalition.rte/Actors/Blast Runner/BlastRunnerPie.lua FunctionName = BlastRunnerDetonateCall If you want to add an item to an actor's inventory, have something like this in your lua script: Code: local item = CreateHDFirearm("Heavy Digger"); actor:AddInventoryItem(item); |
Author: | gridbull [ Thu Nov 16, 2017 2:18 am ] |
Post subject: | Re: Quick lua question. |
Wow, thanks. That helped a ton! Also just introduced me to these adorable little suicide bots, I love them! |
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