I made a gun, its a four round burst battle rifle thingy, but for some reason it won't fire the tracer round. I am sure it has nothing to do with the script i have tried it disabled and enabled.
Code:
///////////// // Rounds
AddEffect = MOPixel PresetName = Dummy Battle Rifle Bullet Mass = 0.2 AirResistance = 0.02 LifeTime = 1000 Sharpness = 10 HitsMOs = 1 GetsHitByMOs = 0 Color = Color R = 210 G = 198 B = 178 Atom = Atom Material = Material CopyOf = Bullet Metal TrailColor = Color R = 198 G = 198 B = 128 TrailLength = 40
AddEffect = MOPixel PresetName = Dummy Battle Rifle Bullet Tracer Mass = 0.25 AirResistance = 0.02 LifeTime = 1000 Sharpness = 11 HitsMOs = 1 GetsHitByMOs = 0 Color = Color R = 255 G = 225 B = 0 Atom = Atom Material = Material CopyOf = Bullet Metal TrailColor = Color R = 255 G = 226 B = 0 TrailLength = 50
I made a gun, its a four round burst battle rifle thingy, but for some reason it won't fire the tracer round. I am sure it has nothing to do with the script i have tried it disabled and enabled.
Code:
///////////// // Rounds
AddEffect = MOPixel PresetName = Dummy Battle Rifle Bullet Mass = 0.2 AirResistance = 0.02 LifeTime = 1000 Sharpness = 10 HitsMOs = 1 GetsHitByMOs = 0 Color = Color R = 210 G = 198 B = 178 Atom = Atom Material = Material CopyOf = Bullet Metal TrailColor = Color R = 198 G = 198 B = 128 TrailLength = 40
AddEffect = MOPixel PresetName = Dummy Battle Rifle Bullet Tracer Mass = 0.25 AirResistance = 0.02 LifeTime = 1000 Sharpness = 11 HitsMOs = 1 GetsHitByMOs = 0 Color = Color R = 255 G = 225 B = 0 Atom = Atom Material = Material CopyOf = Bullet Metal TrailColor = Color R = 255 G = 226 B = 0 TrailLength = 50
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