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Arm rotations (offsets?) http://45.55.195.193/viewtopic.php?f=1&t=45724 |
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Author: | Visage [ Sun Jun 01, 2014 11:24 pm ] |
Post subject: | Arm rotations (offsets?) |
Is there some way to rotate an arm's position other than by directly rotating the sprite? Basically, I'm trying to get the offsets to work on a weird arm, and simply rotating the sprite isn't gonna cut it since I'd need ~45 degrees, and I can't sprite. (I stole the sprites ) Changing the offsets of the weapon held is definitely an option. (I don't care what the actor looks like holding a gun that isn't made for it, and I don't care what other people will look like using those weapons. I'll probably make the weapons blow up when they hit the ground anyhow.) Slightly off topic: is there some way to make an AHuman that can't pick up guns? I suppose I could just attach lua that makes him autodrop everything, but that would still look/act weird. |
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