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 Grenade Pin-Pull and Throw sounds 
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Joined: Thu Feb 16, 2012 4:05 am
Posts: 37
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Post Grenade Pin-Pull and Throw sounds
As the title implies, I'd like to add extra pin-pulling and throwing sounds to the vanilla grenades, but I don't know how to go about this.

I imagine you'd need to use lua or AEmitters, but I'm not sure. Any suggestions would be much appreciated.


Thu Feb 06, 2014 2:28 am
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Joined: Fri Nov 23, 2012 5:42 am
Posts: 143
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Post Re: Grenade Pin-Pull and Throw sounds
You need both!

First 2 AEmitters that look something like this (if you want to copy this code, make sure to replace the spaces before each line with tabs):



Then attach this lua code to the grenade (and make sure the grenade has GetsHitByMOs = 1, otherwise it won't work):

Parentfinding method was written by Bad Boy, I just corrected a couple of mistakes.


If done correctly that should make the pin pull sound play when you press down the left mouse button (or controller button) and then the throw sound plays when you release the left mouse button (or controller button).


Thu Feb 06, 2014 3:11 am
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Joined: Thu Feb 16, 2012 4:05 am
Posts: 37
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Post Re: Grenade Pin-Pull and Throw sounds
Worked perfectly, thank you very much!


Fri Feb 07, 2014 1:33 am
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