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How would I create alternate loss conditions for scenes? http://45.55.195.193/viewtopic.php?f=1&t=45216 |
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Author: | Jackslancer [ Thu Apr 04, 2013 8:44 pm ] |
Post subject: | How would I create alternate loss conditions for scenes? |
I want to know if it is possible to create alternate loss conditions for a map other than the "Your brain dies." using Lua. I want to see because I want to make an activity where the brain is off the visible map. Also, how can I create a visible laser sight effect like the one found in this mod? viewtopic.php?f=61&t=31342 or this one viewtopic.php?f=61&t=17247 I'd prefer to have one that floats through the air to make some kinda of line to its target. |
Author: | Chronometer [ Thu Apr 04, 2013 11:28 pm ] |
Post subject: | Re: How would I create alternate loss conditions for scenes? |
Jackslancer wrote: I'd prefer to have one that floats through the air to make some kinda of line to its target. Never tried, but try making a red to light pink BG Line sprite that fades out. Might be difficult... |
Author: | Jackslancer [ Thu Apr 04, 2013 11:33 pm ] |
Post subject: | Re: How would I create alternate loss conditions for scenes? |
googlex6 wrote: Jackslancer wrote: I'd prefer to have one that floats through the air to make some kinda of line to its target. Never tried, but try making a red to light pink BG Line sprite that fades out. Might be difficult... ill give it a shot |
Author: | Sallen [ Sat May 11, 2013 7:52 am ] |
Post subject: | Re: How would I create alternate loss conditions for scenes? |
You can end your activity at any time using: Code: ActivityMan:EndActivity() Code: self.WinnerTeam |
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