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A Explosives Strenght http://45.55.195.193/viewtopic.php?f=1&t=45127 |
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Author: | Notsoscary [ Tue Feb 12, 2013 4:55 pm ] |
Post subject: | A Explosives Strenght |
As the Name suggests, how can i make a explosive Weapon, like a Grenade or a Rocket Launcher, be more...explosive? |
Author: | Grimmcrypt [ Wed Feb 13, 2013 2:23 pm ] |
Post subject: | Re: A Explosives Strenght |
Notsoscary wrote: As the Name suggests, how can i make a explosive Weapon, like a Grenade or a Rocket Launcher, be more...explosive? Its all in the Gibs.... or if it has some lua you'd have to back-trace and see whats getting spawned to cause that explosion but its usually in the same .ini as the weapon. In the end its always the gibs. If you want the explosion to be bigger, add more gibs to it, if you wan't it to be smaller take away from it. Remember reverse engineering is what lets you see how things work. Everything that's in the game is created "somewhere in a .ini text". |
Author: | Notsoscary [ Wed Feb 13, 2013 4:05 pm ] |
Post subject: | Re: A Explosives Strenght |
Oki doki, thanks Grimmcrypt. |
Author: | Grimmcrypt [ Wed Feb 13, 2013 6:49 pm ] |
Post subject: | Re: A Explosives Strenght |
Notsoscary wrote: Oki doki, thanks Grimmcrypt. Your welcome Offtopic I finally comprehend you pony avatar users. once upon a time in my life, I hated all of these pink and girly ponys poping out all over the place but then I finally wanted to see why they were there and then.... "it" happened. |
Author: | Notsoscary [ Thu Feb 14, 2013 2:32 pm ] |
Post subject: | Re: A Explosives Strenght |
What happened? OT - Well, ive tried to add some more nuke blast wave to a nuke...game crashed before it could explode |
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