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How to prevent an actor from gibbing?
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Author:  nubbles [ Thu Jan 31, 2013 7:09 am ]
Post subject:  How to prevent an actor from gibbing?

I was wondering if it was possible to make an actor not gib, at all, ever, under any circumstance (same with limbs, how can I prevent those from being blown off?) gib, ever. Is this possible with .inis, or do I need to use fancy lua hackery to achieve this one, and how?

Author:  Foa [ Thu Jan 31, 2013 9:18 am ]
Post subject:  Re: How to prevent an actor from gibbing?

impulsegiblimit [impulse on part required to gib it]
gibwoundlimit [wounds on part required to gib it]

are the two things you are looking for in the ini's.

Author:  nubbles [ Thu Jan 31, 2013 10:02 am ]
Post subject:  Re: How to prevent an actor from gibbing?

I've tried making those values both -1 and insanely high numbers, but they still loose limbs. Legs especially, sometimes BG arms, never foreground arms though.

Author:  Kettenkrad [ Thu Jan 31, 2013 11:50 am ]
Post subject:  Re: How to prevent an actor from gibbing?

Try upping the JointStrength to insane levels.

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