|
FAQ
• Search • Login
|
|
Page 1 of 1
|
[ 3 posts ] |
|
Author |
Message |
darkwing9912
Joined: Thu Sep 27, 2012 6:44 pm Posts: 2
|
Sprayer help...
Hey guy I was trying to get a concrete sprayer to do some real damage, you know, kind of like if you managed to mix a hose pipe and a shotgun. I got it working for the most part but the only problem is whenever it hits a living entity I get an MOPixel error and the game decides to crash.
If anyone could fix this or tell me how to do so it would be appreciated.
|
Sun Dec 16, 2012 8:02 pm |
|
|
Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
|
Re: Sprayer help...
I had this problem once too.
It's because you set HitsMOs = 1 and GetsHitByMOs = 1 in the MOPixel, and it can only have one of those enabled (usually HitsMOs).
|
Sun Dec 16, 2012 9:49 pm |
|
|
Mad Alex
Joined: Sat Oct 17, 2009 2:07 pm Posts: 127
|
Re: Sprayer help...
Incorrect. MOPixels/MOSParticles can only have HitsMOs = 1. GetsHitByMOs should always be 0 for them, because you can't hit and wound pixel with another pixel. That is too weird for game to try and calculate, therefore it crashes.
|
Sun Dec 16, 2012 10:02 pm |
|
|
|
|
Page 1 of 1
|
[ 3 posts ] |
|
Who is online |
Users browsing this forum: No registered users |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum
|
|