Code Thoughts: Flamethrower Implementations
So, I'm curious, doods. What do you think is the best/most practical flamethrower implementation? I'm looking to redo the 40K Imperium flamethrowers to be less laggy and still capable of igniting most targets, but I'm not sure exactly how to go about it. The
wound-adding feature implemented a while back seems like it might have some serious potential in it.