
Re: What does this mean and how does it work?
The scene editor places objects in a map, or make a new one with objects placed in it, it's a lot like the beginning of a skirmish defense, but with more controls and it saves it as a loadable map after.
To make it a loadable map you need to have:
- A .rte folder
- A folder in the .rte called Scenes
After you save the scene, you need to edit it and add a position on the world map to load it from, it should be up the top of the file.
I hope that sums it up.
Edit:
Also, the title of this thread gave me an idea for a sticky, although we already have many, what about a "Explain this" thread, where you post something, (always a single thing like "Gibthis;") then anyone who knows what it means can explain it to them, it'd save a lot of minor threads..