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Picking actors/dropships/whatever up?
http://45.55.195.193/viewtopic.php?f=1&t=31795
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Author:  ryanbob1 [ Mon Oct 01, 2012 1:44 am ]
Post subject:  Picking actors/dropships/whatever up?

I'm curious if there is actually a way to pick up actors/crafts with the new version of cortex command. (Sort of like the strength implants on a larger scale, they no longer work in the current cc)

Author:  CaveCricket48 [ Tue Oct 02, 2012 9:47 pm ]
Post subject:  Re: Picking actors/dropships/whatever up?

The Gravity Gun here can pick up anything that isn't a GetsHitByMOs = 0 attachable.

Author:  ryanbob1 [ Wed Oct 03, 2012 9:16 pm ]
Post subject:  Re: Picking actors/dropships/whatever up?

CaveCricket48 wrote:
The Gravity Gun here can pick up anything that isn't a GetsHitByMOs = 0 attachable.

Would you mind it if i took a look into the lua and stuff to see how it works? (mainly cause i kinda want to modify it into a different look and gun)

Author:  CaveCricket48 [ Fri Oct 05, 2012 3:29 am ]
Post subject:  Re: Picking actors/dropships/whatever up?

Sure, feel free to use the scripts in any way you want.

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