Re: Help understanding some modded dropships possibilities
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If I make a sprite that is facing left, can it be shown when the dropship is moving left? The right? and then facing the center when not moving left or right?
Yes, but be warned that pulling that off in a polished way is going to be really, really hard. If you want something to do "Choplifter" style behavior, it can be done, but you'll need to expect to build a
lot of custom code. I don't think anybody's ever really managed that one, but it can be done, I think.
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Can there be animations for attacks? For example if a turret on a dropship fires can the turret have a 'recoil' effect? Basically I'm asking if the dropship sprite can be told to change sprites while it fires a gun.
Yes, yes, yes (kind of).
But here's major problem no. 1: the Dropship class isn't meant to have any weapons. Why? Because, is why. Why? Quit asking us, kids; write some Lua.
2. Even if you give it weapons, the AI won't know about them and won't use them unless you write a custom AI pretty much from start, which is moderately difficult (it's only a dropship AI, so not really hard if you're a coder and can be bothered to RTFM).