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Actor keeps Dropping his gun http://45.55.195.193/viewtopic.php?f=1&t=31399 |
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Author: | Random guy [ Wed Jul 04, 2012 7:23 pm ] |
Post subject: | Actor keeps Dropping his gun |
Cant believe i have to make an account just to ask this ![]() So im new too this moding, but so far iv been able to figure things out myself mostly, except this thing. so i edited a gun, making it able to shoot faster, but the actor keeps dropping the gun after the second shot. i figure its to heavy or high recoil, but i looked throo everything in the gun file, and i basically teared it IN and out, and still he drops it. (the actor is a HEAVY BTW, not a light unit) i cant figure out what makes the gun to Not drop. i searched both google & this forum, the tutorials i found didn't go over this info. ![]() i figure this question goes in mod Making since that's what i'm doing... |
Author: | No_0ne [ Thu Jul 05, 2012 3:46 am ] |
Post subject: | Re: Actor keeps Dropping his gun |
The JointStrength variable determines how much force the weapon can take before it is detached, try raising it. |
Author: | Random guy [ Thu Jul 05, 2012 7:34 am ] |
Post subject: | Re: Actor keeps Dropping his gun |
No_0ne wrote: The JointStrength variable determines how much force the weapon can take before it is detached, try raising it. i did try that, ridiculously much too, like 9000 even X.x does it have to be even Higher? |
Author: | Gotcha! [ Thu Jul 05, 2012 11:36 am ] |
Post subject: | Re: Actor keeps Dropping his gun |
Sounds to me you're using an actor with strong arms that fires a round that is extremely heavy. How heavy is the bullet/rocket/rock/building/whatever you're firing? Also, does the gun get damaged when your actor drops it? |
Author: | 4zK [ Thu Jul 05, 2012 11:47 am ] |
Post subject: | Re: Actor keeps Dropping his gun |
Sounds like you edited some already overpowered gun to be even more overpowered ![]() Well, anyways, you can try adding a line called RecoilTransmission somewhere in the gun data. Set it to 0.10 or something and there should be pretty much no recoil*. Code: AddDevice = HDFirearm PresetName = <whatever the gun is you're modifying> Description = <blah blah blah> AddToGroup = <Weapons> AddToGroup = <Primary Weapons> RecoilTransmission = 0.10 Mass = ... *very little recoil |
Author: | Random guy [ Fri Jul 06, 2012 3:58 pm ] |
Post subject: | Re: Actor keeps Dropping his gun |
i tried RecoilTransmission = 0.10 but whenever i added it the game crashes when i try to start it. yes i added it correctly, (i think) and tried many different ways to add it, still crashes. I don't think the gun takes damage, as i dropped & picked it up tons of times while testing. not sure how heavy it is at the moment, but i changed all weight/mass to 0 or 1 when i messed about trying to fix it, and it didn't help. |
Author: | 4zK [ Fri Jul 06, 2012 7:09 pm ] |
Post subject: | Re: Actor keeps Dropping his gun |
You do have build 27 of Cortex Command, right? |
Author: | Random guy [ Fri Jul 06, 2012 8:33 pm ] |
Post subject: | Re: Actor keeps Dropping his gun |
4zK wrote: You do have build 27 of Cortex Command, right? Yes i do, i even double checked the read me and it says "Cortex Command Test Build 27" just bought it like 4 days ago. |
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