Data Realms Fan Forums http://45.55.195.193/ |
|
Actor Tipping http://45.55.195.193/viewtopic.php?f=1&t=31320 |
Page 1 of 1 |
Author: | GunmanRex [ Sat Jun 23, 2012 4:17 pm ] |
Post subject: | Actor Tipping |
So i am working on my Rexal Faction mod and my guys keep tipping over. Well the Rexal are a group of Civilized dinosaurs but unlike snowmonster's lizard men they don't stand straight up they still have the sort of dinosaur forward lean. do you guys think it might be center of balance? or some thing else? |
Author: | Kettenkrad [ Sat Jun 23, 2012 4:43 pm ] |
Post subject: | Re: Actor Tipping |
Maybe it's the angle of the sprite? ... |
Author: | GunmanRex [ Sat Jun 23, 2012 4:54 pm ] |
Post subject: | Re: Actor Tipping |
Kettenkrad wrote: Maybe it's the angle of the sprite? ... You mean like i might want to make it face upward more? |
Author: | Kettenkrad [ Sat Jun 23, 2012 5:05 pm ] |
Post subject: | Re: Actor Tipping |
Yes ... |
Author: | GunmanRex [ Sat Jun 23, 2012 5:49 pm ] |
Post subject: | Re: Actor Tipping |
ok thank you! |
Author: | GunmanRex [ Sun Jun 24, 2012 1:33 am ] |
Post subject: | Re: Actor Tipping |
Yep it works now, they do lean forward then they lean back into the perfect posture. |
Author: | Miggles [ Sun Jun 24, 2012 9:54 am ] |
Post subject: | Re: Actor Tipping |
I'm confused. In CC actors can't really fall over unless acted on by a lot of physics, or turn into ragdolls when they die. How was he tipping over? |
Author: | Kettenkrad [ Sun Jun 24, 2012 9:58 am ] |
Post subject: | Re: Actor Tipping |
I assumed the sprite was just drawn at an angle, as you would, so that it looked like a leaning dinosaur. |
Author: | GunmanRex [ Sun Jun 24, 2012 6:05 pm ] |
Post subject: | Re: Actor Tipping |
yep i made the sprite based of this. with some messing with snowmonster's lizard men. just had the move the head up and reduce the head size. |
Page 1 of 1 | All times are UTC [ DST ] |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |