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Bullet Smoke Trails?
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Author:  Quackersaurus [ Thu Jun 21, 2012 4:26 am ]
Post subject:  Bullet Smoke Trails?

How would I go about doing this?
I looked at the Heavy Sniper Rifle but couldn't find the snippet that does it

Author:  Azukki [ Thu Jun 21, 2012 5:44 am ]
Post subject:  Re: Bullet Smoke Trails?

The HSR uses a script on the gun (see line 369) to shoot out multiple types of particles when you fire it. On a MOSRotating it fires, it uses another script (see line 269) that leaves the smoke trail behind it.

Plop
Code:
   ScriptPath = Coalition.rte/Devices/Weapons/SmokeTrail.lua

on your projectile and see what happens.

Author:  Quackersaurus [ Thu Jun 21, 2012 6:05 am ]
Post subject:  Re: Bullet Smoke Trails?

Thanks

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