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Bullet Smoke Trails? http://45.55.195.193/viewtopic.php?f=1&t=31294 |
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Author: | Quackersaurus [ Thu Jun 21, 2012 4:26 am ] |
Post subject: | Bullet Smoke Trails? |
How would I go about doing this? I looked at the Heavy Sniper Rifle but couldn't find the snippet that does it |
Author: | Azukki [ Thu Jun 21, 2012 5:44 am ] |
Post subject: | Re: Bullet Smoke Trails? |
The HSR uses a script on the gun (see line 369) to shoot out multiple types of particles when you fire it. On a MOSRotating it fires, it uses another script (see line 269) that leaves the smoke trail behind it. Plop Code: ScriptPath = Coalition.rte/Devices/Weapons/SmokeTrail.lua on your projectile and see what happens. |
Author: | Quackersaurus [ Thu Jun 21, 2012 6:05 am ] |
Post subject: | Re: Bullet Smoke Trails? |
Thanks |
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