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So what are the modders thinking of for B27? http://45.55.195.193/viewtopic.php?f=1&t=31061 |
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Author: | Bombzero [ Fri Jun 01, 2012 9:46 pm ] |
Post subject: | So what are the modders thinking of for B27? |
Quite obviously some mods will need/want to change substantially to support the campaign, but what else are you guys thinking of for B27? (just another distraction thread to save F5 keys everywhere.) |
Author: | Roast Veg [ Fri Jun 01, 2012 9:51 pm ] |
Post subject: | Re: So what are the modders thinking of for B27? |
I'm looking forward to seeing some of the larger popular faction mods integrate with the metagame and vanilla content. |
Author: | Gotcha! [ Fri Jun 01, 2012 10:16 pm ] |
Post subject: | Re: So what are the modders thinking of for B27? |
I'm thinking: Release the damn thing already, because I undoubtly have lots of work to do! |
Author: | Lizardheim [ Fri Jun 01, 2012 10:29 pm ] |
Post subject: | Re: So what are the modders thinking of for B27? |
Yeah uh, you can start now if you want gotcha, all you need to make a mod metagame compatible is there infront of you: viewtopic.php?f=1&t=31031 |
Author: | Asklar [ Sat Jun 02, 2012 12:04 am ] |
Post subject: | Re: So what are the modders thinking of for B27? |
A mod I was doing right now will become very useful with the friendly fire thingie. So, after B27, I'll change a couple of things and release. |
Author: | Gotcha! [ Sat Jun 02, 2012 12:18 am ] |
Post subject: | Re: So what are the modders thinking of for B27? |
Lizardheim wrote: Yeah uh, you can start now if you want gotcha, all you need to make a mod metagame compatible is there infront of you: viewtopic.php?f=1&t=31031 Thanks, Lizardheim. I'll look into that right away. |
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