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Bear Trap
http://45.55.195.193/viewtopic.php?f=1&t=31008
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Author:  Emogotsaone [ Sat May 19, 2012 6:33 pm ]
Post subject:  Bear Trap

So I've been thinking of making a bear trap in Cortex Command, but I don't know where to start. I'm think that making it a mine would be easier... But I only want it to gib the actors legs off.

Author:  Roast Veg [ Sat May 19, 2012 9:12 pm ]
Post subject:  Re: Bear Trap

Work it like a proximity mine, but gib all MOs within a certain area instead of blowing up. It'd be funny for faceplanting.

Author:  Lizardheim [ Sat May 19, 2012 9:54 pm ]
Post subject:  Re: Bear Trap

Should leave it in a disarmed mode after it fires too, and let people then pick it up and toss it around.

Author:  Emogotsaone [ Sat May 19, 2012 9:58 pm ]
Post subject:  Re: Bear Trap

Well what I'm trying to say is... I really do suck at this. I've never even made a mine before, but I like your guys ideas!

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