View unanswered posts | View active topics It is currently Sat Dec 28, 2024 12:54 am



Reply to topic  [ 8 posts ] 
 lua on attachables 
Author Message
User avatar

Joined: Mon Jun 15, 2009 4:02 pm
Posts: 905
Reply with quote
Post lua on attachables
is this possible yet?


Fri Mar 16, 2012 1:19 pm
Profile WWW
User avatar

Joined: Sun Dec 25, 2011 7:23 am
Posts: 269
Reply with quote
Post Re: lua on attachables
Brb, gonna try pasting this code onto the coalition helmets
Code:
function Update(self)
   self.Pos.Y = self.Pos.Y - 100;
end


Image
edit: Judging from how the helmet now floats 100 pixels above the coalition soldier, I say yes.

edit2: An interesting thing I just found out is that if you shoot or destroy the helmet in any way, the Coalition soldier's head also gets gibbed. For what reason however, I have no idea.


Attachments:
ScreenDump001.PNG [6.75 KiB]
Not downloaded yet
Fri Mar 16, 2012 2:10 pm
Profile
happy carebear mom
User avatar

Joined: Tue Mar 04, 2008 1:40 am
Posts: 7096
Location: b8bbd5
Reply with quote
Post Re: lua on attachables
The helmet's breakwound is probably quite damaging or something of the sort.


Fri Mar 16, 2012 6:14 pm
Profile
User avatar

Joined: Fri Feb 16, 2007 8:43 pm
Posts: 1695
Location: AH SHIT FUCK AUGH
Reply with quote
Post Re: lua on attachables
Seeing that helmet way up there reminds me of something...

Image

Oh, right. Anyways, i can confirm that Lua works almost perfectly on attachables now, including held firearms; hence, laser sights. It is a thing of beauty and awesome. c:


Fri Mar 16, 2012 8:08 pm
Profile WWW
User avatar

Joined: Mon Jun 15, 2009 4:02 pm
Posts: 905
Reply with quote
Post Re: lua on attachables
Finally, thank you.


Fri Mar 16, 2012 8:16 pm
Profile WWW
User avatar

Joined: Sun Jan 28, 2007 10:32 pm
Posts: 1609
Location: UK
Reply with quote
Post Re: lua on attachables
Shook wrote:
Seeing that helmet way up there reminds me of something...

*snip*


Ahahaha. Glad I'm not the only one that thought of that.

But yeah, this was added in like... B24? B25? I know it's recent, but not too new.


Fri Mar 16, 2012 9:50 pm
Profile YIM
User avatar

Joined: Sun Dec 25, 2011 7:23 am
Posts: 269
Reply with quote
Post Re: lua on attachables
Duh102 wrote:
The helmet's breakwound is probably quite damaging or something of the sort.

But it's a helmet, and under normal circumstances, breaking off a helmet doesn't do any damage.

And btw Shook, what mod is that laser sight in?


Sat Mar 17, 2012 1:56 am
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Mon Jul 12, 2010 5:39 am
Posts: 4558
Reply with quote
Post Re: lua on attachables
It's his Pelian Army, check his sig.


Sat Mar 17, 2012 2:23 am
Profile WWW
Display posts from previous:  Sort by  
Reply to topic   [ 8 posts ] 

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.059s | 16 Queries | GZIP : Off ]