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Help To Datamodule http://45.55.195.193/viewtopic.php?f=1&t=30443 |
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Author: | Nicolas_ss [ Tue Feb 21, 2012 11:13 pm ] |
Post subject: | Help To Datamodule |
DataModule ModuleName = Base Set IncludeFile = Base.rte/Materials.ini IncludeFile = Base.rte/Icons.ini IncludeFile = Base.rte/Sounds.ini IncludeFile = Base.rte/Effects.ini IncludeFile = Base.rte/Ammo.ini IncludeFile = Base.rte/Devices.ini IncludeFile = Base.rte/Actors.ini IncludeFile = Base.rte/Scenes.ini IncludeFile = Coalition.rte/Effects/Effects.ini IncludeFile = Coalition.rte/Devices/Devices.ini IncludeFile = Coalition.rte/Actors/Actors.ini IncludeFile = Undead.rte/Devices/Index.ini IncludeFile = Undead.rte/Actors/Index.ini IncludeFile = Browncoats.rte/Actors/Actors.ini IncludeFile = Ronin.rte/Devices/Devices.ini IncludeFile = GeneralIndustries.rte/Effects.ini //IncludeFile = GeneralIndustries.rte/Devices.ini IncludeFile = GeneralIndustries.rte/Actors.ini //IncludeFile = GeneralIndustries.rte/Shoplist.ini IncludeFile = GeneralIndustries.rte/Factions/CortexShock/GeneralIndustries.ini IncludeFile = MW2.rte/Custom.ini IncludeFile = MW2.rte/Ammo.ini IncludeFile = MW2.rte/Effects/Effects.ini IncludeFile = MW2.rte/Devices/Devices.ini IncludeFile = MW2.rte/Actors/Actors.ini IncludeFile = CyborgZombies.rte/weapons.ini IncludeFile = CyborgZombies.rte/Zombie.ini IncludeFile = CyborgZombies.rte/dependancy.ini IncludeFile = CyborgZombies.rte/Scenes.ini IncludeFile = CyborgZombies.rte/Activities.ini IncludeFile = Base.rte/Activities.ini Sorry for my inglish I'm Brazilian. I have same error every time "Ronin Gib G" To copy from.... That error is for Cyborg Zombie and General Industries sorry again for my inglish, and thanks |
Author: | Pantera1993 [ Thu Feb 23, 2012 4:41 am ] |
Post subject: | Re: Help To Datamodule |
The whole error would help but it seems like a part of your code is referencing a "Ronin Gib G" that is not defined. This means that a certain part of your mod wants to use "Ronin Gib G" but it doesn't know what it is. You could either define it, or change your code so it doesn't reference this certain gib. |
Author: | Nicolas_ss [ Wed Apr 04, 2012 10:01 pm ] |
Post subject: | Re: Help To Datamodule |
that Ronin Gib G was on Ronin.rte but the system dont load... then I made some parts of Mod and run, but the cyborg zombie have another many erros |
Author: | helifreak [ Thu Apr 05, 2012 12:36 am ] |
Post subject: | Re: Help To Datamodule |
It's because you aren't including the Ronin's gib file in your mod, the game won't use things from other rtes so you have to have this too: IncludeFile = Ronin.rte/Effects/Gibs.ini Edit: Derp meant aren't. |
Author: | Dylanhutch [ Thu Apr 05, 2012 8:41 am ] |
Post subject: | Re: Help To Datamodule |
You can, in ronin and coalition I think, it uses base definitions. The trouble is not with your code, it's in the ronin.rte referenced or not somewhere in the file "Ronin.rte/Devices/Devices.ini" since that is the only ronin file opened. Rename your mod so there is no .rte and test it, it should still crash. Also, to be more helpful if this doesn't work, ,could you give a screenshot or something of the error message? And what is the name of the mod folder that is referencing it? |
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