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Any way to make translucent MOSParticles and MOSRotatings?
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Author:  ryry1237 [ Sat Jan 14, 2012 2:32 pm ]
Post subject:  Any way to make translucent MOSParticles and MOSRotatings?

^Question in title above.

I understand that glows are the main source of semi-see through effects, but I was wondering if there was some magical way (yeah, yeah, lua is a programming language and not magic) to either make MOSParticles and MOSRotating objects semi-see through as well, or to make it so that glows GetHitMOs = true.

I'm thinking of making some kind of glass like material where you can sort of see the person/object behind, but I have no idea how this is done.

Author:  Roast Veg [ Sun Jan 15, 2012 8:12 pm ]
Post subject:  Re: Any way to make translucent MOSParticles and MOSRotatings?

This is best done by using a 1 pixel glow, and a pixel of transparency. Provided it collides, you get a see through bullet.

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