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 Any way to make translucent MOSParticles and MOSRotatings? 
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Joined: Sun Dec 25, 2011 7:23 am
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Post Any way to make translucent MOSParticles and MOSRotatings?
^Question in title above.

I understand that glows are the main source of semi-see through effects, but I was wondering if there was some magical way (yeah, yeah, lua is a programming language and not magic) to either make MOSParticles and MOSRotating objects semi-see through as well, or to make it so that glows GetHitMOs = true.

I'm thinking of making some kind of glass like material where you can sort of see the person/object behind, but I have no idea how this is done.


Sat Jan 14, 2012 2:32 pm
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Data Realms Elite
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Joined: Tue May 25, 2010 8:27 pm
Posts: 4521
Location: Constant motion
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Post Re: Any way to make translucent MOSParticles and MOSRotatings?
This is best done by using a 1 pixel glow, and a pixel of transparency. Provided it collides, you get a see through bullet.


Sun Jan 15, 2012 8:12 pm
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