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In Palette http://45.55.195.193/viewtopic.php?f=1&t=25796 |
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Author: | Azakan [ Sun Oct 09, 2011 5:54 pm ] | ||
Post subject: | In Palette | ||
Screw it! I give up, I CAN'T get sprites in palette on this computer, I have tried MSpaint (old and new), Paint.net, gimp and GrapicScale. I have opend the palette.bmp and made a new sprite from there, I have pasted my sprite in to the palette... Simply put, I've done just as I always done (I think)! As you can see on the sprite it's not exactly special in anyway, this perticular gunbarrel is my 5th as I discarded them one by one as they did not work... When I have my actor facing the right the barrel shows up as it should BUT clips through what ever sprites is behind it - so you can see the background (sky) where the magenta color (the "nothing" color) is in the gunbarrel sprite. When the actor face left the barrel goes... Why?
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Author: | CaveCricket48 [ Sun Oct 09, 2011 5:57 pm ] |
Post subject: | Re: In Palette |
1. Copy the palette from Base.rte. Paste the copy into your mod. 2. Crop and copy your sprite, paste into palette. 3. It's now in palette. Also, your sprite looks jpeg'd for some reason. |
Author: | Azakan [ Sun Oct 09, 2011 6:26 pm ] |
Post subject: | Re: In Palette |
Not to be like that but I have done that... many, many times. Also it's not in jpeg, as you can see (the .bmp part). Thanks for playing though! |
Author: | Sims_Doc [ Sun Oct 09, 2011 6:37 pm ] |
Post subject: | Re: In Palette |
Is it that time again? When another Love Poster Leaves the forums due to computer problems. Anyway, i cannot help you sorry. |
Author: | Gotcha! [ Sun Oct 09, 2011 6:43 pm ] |
Post subject: | Re: In Palette |
The .bmp sprite you posted here is in what Photoshop says 'RGB colour' mode. It needs to be 'Indexed' colours. If you take an existing sprite, edit it, save it, what kind of file type options do you save it with? |
Author: | Azakan [ Sun Oct 09, 2011 8:03 pm ] |
Post subject: | Re: In Palette |
Gotcha! wrote: The .bmp sprite you posted here is in what Photoshop says 'RGB colour' mode. It needs to be 'Indexed' colours. If you take an existing sprite, edit it, save it, what kind of file type options do you save it with? Thanks for being the first to read the topic. I save it in 24-bit maps. But I have tried 256-colors too. I have plenty of sprites I have made on my old rig, and I have tried to do as I always do: take a old sprite and use the same colors, this have ALWAYS worked, but now I have no Idea. As I wrote in the OP I have used the palette. Sims_Doc wrote: Anyway, i cannot help you sorry. Then ♥♥♥♥ do you post? Go play in the road. |
Author: | Asklar [ Sun Oct 09, 2011 8:08 pm ] |
Post subject: | Re: In Palette |
You said you've tried with Gimp, but did you try this way? |
Author: | Azakan [ Sun Oct 09, 2011 8:26 pm ] |
Post subject: | Re: In Palette |
Asklar wrote: You said you've tried with Gimp, but did you try this way? Hrm, you know I was tempted just to say "I have tried it" sence I DID try GIMP-2 before and a bunch of other programs, But DUH's palette for gimp worked... I know, I know, Now you all gonna think "OMAGAWD hE TotaLy FaiLd In UsionG thA pallette in MspaiT" but No, I did as I did in Win XP but nooo. For some flogging reson only gimp works. Thanks Asklar you win 1½ internet cookies of your choise. |
Author: | Asklar [ Sun Oct 09, 2011 8:33 pm ] |
Post subject: | Re: In Palette |
When you said Gimp, I thought you probably did what I did the first time, which was pasting the palette in the file and stuff. Then I found that tutorial. Anyway, glad to help. |
Author: | Duh102 [ Sun Oct 09, 2011 11:51 pm ] |
Post subject: | Re: In Palette |
Azakan wrote: For some flogging reson only gimp works. It's because I'm the best at Gimp. |
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