
 Re: How to check if an activity can see all maps
 
					
						The Activities.ini might be it. I looked in Tutorial.rte and looked at the Activities.ini and saw this:
Code:
AddActivity = GATutorial
   PresetName = Tutorial Mission
   SceneName = Tutorial Bunker
   InCampaignStage = 1
   PlayerCount = 1
   TeamOfPlayer1 = 0
   TeamOfPlayer2 = 1
   FundsOfTeam1 = 1500
   CPUTeam = 1
   MaxPlayerSupport = 1
Honestly, I don't know exactly the situation you're in, but this might help. Change the PlayerCount, CPUTeam, and MaxPlayerSupport to what you need.