Oh dear. Can the saving system you're using support palettes? I get the feeling some of the pixel colours are off because of your saving system.
Wed Sep 21, 2011 6:43 pm
Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
Re: Wierd texture problem
I checked and the color values are exactly the same, plus some materials such as concrete are recognized as such (at least for the structuralintegrity, not the texture) while the earth is destroyed by even the smallest shocks.
Edit: is there a terrain pallette file somewhere?
Last edited by Mehman on Wed Sep 21, 2011 6:48 pm, edited 1 time in total.
Oh dear, that picture brings back memories. The terrain palette/colour table looks like this:
Attachment:
mappalette.png [ 17.57 KiB | Viewed 2866 times ]
Wed Sep 21, 2011 7:15 pm
Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
Re: Wierd texture problem
It was indeed a palette issue, I used the values located in Materials.ini to create a palette and it worked, the materials are now displaying properly, there was also a wierd alpha problem but that solved it too.
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