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 Vertical bullets 
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Joined: Thu Jan 21, 2010 10:59 pm
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Post Vertical bullets
How do you make it so that a bullet goes downwards

edit: Shoot, wrong section...sorry. Meant to post in the mod making section.
Gotcha covered -Duh


Thu Jul 14, 2011 1:21 am
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Joined: Thu Dec 16, 2010 11:06 pm
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Post Re: Vertical bullets
Do you mean that the bullet is pulled downward by gravity, or that the bullet is fired out of the gun downwards?


Thu Jul 14, 2011 1:47 am
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Post Re: Vertical bullets
Thanks Duh

Well I had the idea of an artillery strike I wanted to make and I saw that wizcorp had a lightning strike where MOPixels were (spawned?) going downwards so.. I guess the second.


Thu Jul 14, 2011 1:50 am
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Data Realms Elite
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Post Re: Vertical bullets
If it's an artillery strike, it would explode. If it shoots downward you would blow up. Please explain better?


Thu Jul 14, 2011 2:01 am
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Post Re: Vertical bullets
Hmm.. I was thinking of shooting a bullet which has a lua script attached to the bullet which spawns the rockets(TDExplosive) in the air and set the velocity so it goes downwards

but after I checked out the lightning strike being ableto spawn the MOPixels going downward with ini I thought of doing something similar to that.


Last edited by ShadowStorm on Thu Jul 14, 2011 2:16 am, edited 1 time in total.



Thu Jul 14, 2011 2:13 am
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Joined: Mon Oct 25, 2010 5:51 am
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Post Re: Vertical bullets
I think he means like an AEmitter that emits the particles downwards. Shook (very cleverly) did this in his mortar strike in his mod pack.

EDIT: Ninja'd. Yeah, you don't need .lua to do that, although it would work better through lua.


Thu Jul 14, 2011 2:14 am
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Post Re: Vertical bullets
Wait.. you can emit particles downwards?! Alright thanks all.


Thu Jul 14, 2011 2:28 am
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Post Re: Vertical bullets
Yeah, in the AEmitter's code add
Code:
EmissionAngle = Matrix
      AngleDegrees = [angle you want]


Thu Jul 14, 2011 2:33 am
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Post Re: Vertical bullets
I made the WizCorp mod, and yes you can do it with AEmitters, but I would suggest doing it with Lua. It's far easier.


Thu Jul 14, 2011 4:20 am
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