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Browncoat Extension in the works YAY! http://45.55.195.193/viewtopic.php?f=1&t=24535 |
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Author: | Miggles [ Sat Jul 09, 2011 8:32 pm ] |
Post subject: | Browncoat Extension in the works YAY! |
I'm making a Browncoat mod, something a lot of people have wanted for a long time. Now so far I have little content, but as a make more I will add more to the list. This is the list of content and such: WEAPONS-- Assault Rifles - N/A MG's - N/A Sub Machine Guns - BPBSH - Full auto reworked SMG Rifles - LRAM Revolving Rifle - Coding mostly done. ACTORS-- Browncoat Light - Future update Others? CRAFT-- As soon as I can figure out how they work. I want some testers and helpers if I can get any. Throw any ideas in if you want, they will go under consideration. Now note I am really amateur at modding and thus some things may not be implemented due to complications. This may also take a while to debug as I tend to ♥♥♥♥ up a lot. Now that being said, if you have any input, concerns, requests, or you want to help, please post it all here. PM me if you want to be a beta tester. CURRENT HELP: Asklar - Coding help Major - Coding and sprite help Azzuki - Coding and testing It makes me smile to think that people are willing to help! I never thought I would actually attract any attention, and now, I legitimately think we can get something good! Thanks for your support guys. ![]() |
Author: | Asklar [ Sat Jul 09, 2011 8:36 pm ] |
Post subject: | Re: Browncoat Extension in the works YAY! |
I can help you out on anything except sprites. |
Author: | Miggles [ Sat Jul 09, 2011 8:41 pm ] |
Post subject: | Re: Browncoat Extension in the works YAY! |
That would be good. I'm ok with sprites and code buuut I think I'm mostly better with sprites. I had to have crashed like 20 times just because I forgot to define something. But as my old friend Vertin says, 90% of modding is ♥♥♥♥ up. So yeah I could use some help. I'll PM you some stuff in a sec. |
Author: | Miggles [ Wed Jul 13, 2011 8:53 am ] |
Post subject: | Re: Browncoat Extension in the works YAY! |
Updated OP. Thanks to everyone who's supporting! |
Author: | Jacob/Lee [ Wed Jul 13, 2011 10:12 pm ] |
Post subject: | Re: Browncoat Extension in the works YAY! |
I never understood why the browncoats had their own .rte even though they were entirely composed of only 2 soldiers. |
Author: | Roast Veg [ Wed Jul 13, 2011 10:15 pm ] |
Post subject: | Re: Browncoat Extension in the works YAY! |
They were put into development by capnbubs not long before B23(?) was released, and haven't been changed since. |
Author: | Miggles [ Wed Jul 13, 2011 10:29 pm ] |
Post subject: | Re: Browncoat Extension in the works YAY! |
Yeah, they were mainly a test. Awesome Soviet tests. |
Author: | Awesomeness [ Thu Aug 04, 2011 8:05 pm ] |
Post subject: | Re: Browncoat Extension in the works YAY! |
I might be able to help with sprites and ini, but I'd be more comfortable helping with Lua. |
Author: | Miggles [ Thu Aug 04, 2011 8:47 pm ] |
Post subject: | Re: Browncoat Extension in the works YAY! |
The browncoats were tests as actors and will be removed in later versions. They will not get new content. |
Author: | Awesomeness [ Thu Aug 04, 2011 8:52 pm ] |
Post subject: | Re: Browncoat Extension in the works YAY! |
Since they'll be removed, isn't that all the more reason to create your own browncoat pack? |
Author: | Awesomeness [ Thu Aug 04, 2011 9:34 pm ] |
Post subject: | Re: Browncoat Extension in the works YAY! |
The Ronin are going to be removed? Why?! O_O There's going to be nothing left! |
Author: | Awesomeness [ Thu Aug 04, 2011 10:40 pm ] |
Post subject: | Re: Browncoat Extension in the works YAY! |
So is it just the coalition and the dummies? This saddens me... I always loved the ronin. |
Author: | Roast Veg [ Thu Aug 04, 2011 10:47 pm ] |
Post subject: | Re: Browncoat Extension in the works YAY! |
I'm certain the Ronin will be replaced with either another similarly humanoid faction by one of the other developers, or a more alien race of some description. It doesn't really matter, I'm sure the first thing people will do is re-release them as a mod anyway. As far as I'm aware non, the Dummies are here to stay. The fact that Data put them in the tutorial kinda shows that. |
Author: | Miggles [ Thu Aug 04, 2011 11:08 pm ] |
Post subject: | Re: Browncoat Extension in the works YAY! |
According to the fluff the dummies will only be used in the tutorial and other early missions of the campaign. |
Author: | Urch [ Fri Aug 05, 2011 12:50 am ] |
Post subject: | Re: Browncoat Extension in the works YAY! |
I'd like to see the dummies have all of their energy weapons removed, and have the techion/whitebots have energy weapons in their place. |
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