Data Realms Fan Forums
http://45.55.195.193/

Flamethrower Attachment.
http://45.55.195.193/viewtopic.php?f=1&t=24091
Page 1 of 1

Author:  JunglePig [ Fri Jun 03, 2011 6:55 pm ]
Post subject:  Flamethrower Attachment.

Hello. I was creating a crab type robot actor, by basing my actor on the vanilla dreadnought. I was wondering if anyone could tell me how to change the attached device the dreadnought has into a flamethrower, or perhaps rocket launcher type device. Any help would be enormously appreciated.
Thank you.

Author:  thesoupiest [ Fri Jun 03, 2011 9:07 pm ]
Post subject:  Re: Flamethrower Attachment.

Crab's guns are determined by the weapon held by their Turret. Try ctrl+f'ing "AddActor = Turret" and modifying the "MountedMO = HDFirearm".

Author:  JunglePig [ Fri Jun 03, 2011 11:20 pm ]
Post subject:  Re: Flamethrower Attachment.

Yeah, I tried changing that, but that didn't seem to work. Would there be a way of making the ini, reference to add on the actual vanilla flamethrower?
Thanks for your help :).

Author:  thesoupiest [ Sat Jun 04, 2011 6:00 pm ]
Post subject:  Re: Flamethrower Attachment.

What do you mean by "didn't seem to work?" Did it crash, or did it just not load the gun you wanted?

Author:  Major [ Mon Jun 06, 2011 2:10 am ]
Post subject:  Re: Flamethrower Attachment.

Take a look through my ZORG inc actors, you should find out everything you need, good to see someone else taking an interest in ACrabs. :grin:
viewtopic.php?f=61&t=18913

Page 1 of 1 All times are UTC [ DST ]
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/