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Gib when Clicked. http://45.55.195.193/viewtopic.php?f=1&t=23765 |
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Author: | Emogotsaone [ Tue May 17, 2011 12:59 am ] |
Post subject: | Gib when Clicked. |
I need a script for an actor and I need it to gib the actor when ou click. It's an unarmed crab that I need to gib if that make a difference. |
Author: | Azukki [ Tue May 17, 2011 1:07 am ] |
Post subject: | Re: Gib when Clicked. |
function Update(self) if self:GetController():IsState(Controller.PRIMARY_ACTION) == true then self:GibThis() end end Give that a try. |
Author: | Emogotsaone [ Tue May 17, 2011 1:12 am ] |
Post subject: | Re: Gib when Clicked. |
Nice. Thanks a ton! |
Author: | Xery [ Tue May 17, 2011 5:54 am ] |
Post subject: | Re: Gib when Clicked. |
or: if UInputMan:MouseButtonPressed/MouseButtonHeld/MouseButtonReleased() then else end --0 is left button, 1 is right, and 2 is middle. |
Author: | Lizardheim [ Tue May 17, 2011 10:40 am ] |
Post subject: | Re: Gib when Clicked. |
Actually that's a pretty bad way of doing it, considering it won't work for gamepads or keyboard users. |
Author: | Xery [ Tue May 17, 2011 4:15 pm ] |
Post subject: | Re: Gib when Clicked. |
Lizardheim wrote: Actually that's a pretty bad way of doing it, considering it won't work for gamepads or keyboard users. Ah, get it. |
Author: | Azukki [ Wed May 18, 2011 4:18 am ] |
Post subject: | Re: Gib when Clicked. |
Although, to be fair, he did specifically say "click". |
Author: | Emogotsaone [ Wed May 18, 2011 1:16 pm ] |
Post subject: | Re: Gib when Clicked. |
Well yes, in otherwords shoot it. |
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