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Question about doors http://45.55.195.193/viewtopic.php?f=1&t=23611 |
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Author: | krabban [ Fri May 06, 2011 11:14 pm ] |
Post subject: | Question about doors |
Is there any way to have doors open for all team? |
Author: | Azukki [ Sat May 07, 2011 1:11 am ] |
Post subject: | Re: Question about doors |
Scripts can do that easily enough,* I imagine, but making all teams non-hostile to it would be tricky. *(no .ini sensory rays on the door, have a script cast rays to detect any actor near the door, activate primary function [open/close for doors if I remember correctly] accordingly) |
Author: | CaveCricket48 [ Sat May 07, 2011 1:17 am ] |
Post subject: | Re: Question about doors |
Going 100% Lua is also an option. (Lua controlling an MOSRotating's position/rotation, force-settle MOSParticles to create the terrain effect) |
Author: | krabban [ Sat May 07, 2011 2:22 am ] |
Post subject: | Re: Question about doors |
Hm okay. Its mostly for when i play with other people, so its not a big deal if the AI attacks the doors. Could someone help me out a bit? Im kinda new at this kind of stuff, and I literally dont know a thing about Lua Thanks in advance! |
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