Ok I've read the offset tutorials and stuff but I can't seem to find out how to attach a foot to a leg properly. The sprite offset for the foot is right in the middle but the foot usually ends up right below my actor instead of where the end of the leg is, which is a little behind my actor. Any ideas?
Oh and also. Changing Foot = Attachable CopyOf = Alien Foot ParentOffset = Vector X = 0 Y = 0
seems to have no effect on the actual foot placement