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Base.rte/Icons.ini
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Author:  Roast Veg [ Mon Dec 20, 2010 4:00 pm ]
Post subject:  Base.rte/Icons.ini

So.

The layout for adding an icon is as follows:
Code:
AddIcon = Icon
   PresetName = Device Mouse
   FrameCount = 1
   BitmapFile = ContentFile
      FilePath = Base.rte/GUIs/Controllers/Mouse.bmp


How could we exploit this? What else is there that we're missing?

Author:  411570N3 [ Mon Dec 20, 2010 4:21 pm ]
Post subject:  Re: Base.rte/Icons.ini

The game is probably hardcoded to use certain names for certain things. We could probably do some neat total conversions now, though.

Author:  Roast Veg [ Mon Dec 20, 2010 4:23 pm ]
Post subject:  Re: Base.rte/Icons.ini

How about more awesome GUI for our missions?

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