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 Jump Jet Minimid 
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Joined: Wed Dec 15, 2010 11:28 pm
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Post Jump Jet Minimid
So I was thinking of trying to change the jump jets in a fundamental way, basically give them a lot more thrust, but make their reserve really low and their recharge rate slow as well, with the goal of making them useful more for short, tactical, arcing jumping maneuvers rather than flying across the map.

Anyways, my question is, apart from pyro.ini, are there any other files that I'd need to modify to accomplish this? Also, within pyro.ini, are the emitters called jetpack nozzle/jump light/jetpack/etc. the only ones I'd need to change?

Just thought I'd ask here first since I'm sure people have some knowledge on this already.


Sun Dec 19, 2010 12:01 pm
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Post Re: Jump Jet Minimid
I Believe so, Yes, The Emitters for the Jetpacks are in Pyro.
Code:
EmissionEnabled = 1
   EmissionsIgnoreThis = 1
   ParticlesPerMinute = 6500
   BurstSize = 15
   BurstScale = 2
   BurstTriggered = 1
   BurstSpacing = 500
   EmissionDamage = 0

I do believe this is what you'll need to edit. Someone else may correct me if I'm incorrect, but I believe Jump times are on the actors themselves.


Sun Dec 19, 2010 3:22 pm
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Post Re: Jump Jet Minimid
Thanks, these files are real confusing though, so many different entries...I think I found all the entries except for recharge rate?

I heard there was a wiki but the site appears to be dead?


Mon Dec 20, 2010 10:07 am
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Post Re: Jump Jet Minimid
Ah yes, The Wiki is down until The owner pays the rent/whatever he does.
DoubleEdit: I am incorrect again.. it is still down. It appears to have been back up for a short amount of time.


Mon Dec 20, 2010 9:23 pm
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Joined: Mon Oct 25, 2010 5:51 am
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Post Re: Jump Jet Minimid
Recharge rate is in the Actor's slab. Something like: JumpTime = * or something. It'll be near the CopyOf.


Sun Jan 02, 2011 10:29 am
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Post Re: Jump Jet Minimid
No, that's how much fuel you have measured in seconds, eg, JumpTime = 5 gives you five seconds of thrust.


Sun Jan 02, 2011 1:09 pm
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Post Re: Jump Jet Minimid
Whoops, yeah, I used BurstSpacing for the jump jet. I had a low JumpTime as I wanted some emissions coming out after the initial burst.


Mon Jan 03, 2011 1:09 am
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Joined: Sun May 30, 2010 5:30 am
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Post Re: Jump Jet Minimid
The recharge is hardcoded. You can't change it.


Tue Jan 04, 2011 4:39 am
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