View unanswered posts | View active topics It is currently Thu Jan 02, 2025 6:41 pm



Reply to topic  [ 8 posts ] 
 Taking sprite work for mods 
Author Message

Joined: Sun Dec 19, 2010 6:13 am
Posts: 3
Reply with quote
Post Taking sprite work for mods
I just got into cortex command after buying it in the humble indie bundle. I've done some sprite work before, and would love an excuse to do more of it. So, if you just want a sprite or two, or if you want me to become part of a mod team, I'd be happy to. I'll do any sort of sprite: items, actors, UI, whatever.

If you want an example, most of my recent stuff has been Minecraft skins, which you can find here: http://www.minecraftskins.com/search/BluShine (click on the images to see the full-sized versions)


Sun Dec 19, 2010 6:19 am
Profile
User avatar

Joined: Mon Mar 16, 2009 10:50 pm
Posts: 2175
Location: Neverwhere
Reply with quote
Post Re: Taking sprite work for mods
I want to see a laser gun. A big, powerful, red laser gun


Sun Dec 19, 2010 7:44 am
Profile
User avatar

Joined: Wed Feb 17, 2010 12:07 am
Posts: 1545
Location: That small peaceful place called Hell.
Reply with quote
Post Re: Taking sprite work for mods
Show me a nice futuristic GUI with glowing streaks and edges and whatnot (Just saw TRON..)


Sun Dec 19, 2010 10:19 am
Profile
DRL Developer
DRL Developer

Joined: Tue Aug 11, 2009 5:09 am
Posts: 395
Reply with quote
Post Re: Taking sprite work for mods
I could use some better sprites for the Independent combat droid.


Sun Dec 19, 2010 11:35 am
Profile

Joined: Sun Dec 19, 2010 6:13 am
Posts: 3
Reply with quote
Post Re: Taking sprite work for mods
Laser gun :3
Image


Mon Dec 20, 2010 9:12 pm
Profile
User avatar

Joined: Sun Jun 21, 2009 11:57 pm
Posts: 32
Reply with quote
Post Re: Taking sprite work for mods
Coops9753 wrote:
Show me a nice futuristic GUI with glowing streaks and edges and whatnot (Just saw TRON..)


You sir, have made me want to make a TRON faction now.

Every actor will be Jeff Bridges at different stages of his life.


Mon Dec 20, 2010 10:43 pm
Profile
User avatar

Joined: Mon Mar 16, 2009 10:50 pm
Posts: 2175
Location: Neverwhere
Reply with quote
Post Re: Taking sprite work for mods
CHOO CHOO ITS THE UNWANTED CRITIQUE TRAIN

So that's no too bad. Interesting design, novel shape. The shading is somewhat lacking, though. It's also about 2x too large for normal CC actors. You have the most important part, the silhouette, but I think you need to work on shading.

Example (not the best, but eh.):


Attachments:
LAZAR.bmp [11.57 KiB]
Not downloaded yet
Tue Dec 21, 2010 3:22 am
Profile

Joined: Sun Dec 19, 2010 6:13 am
Posts: 3
Reply with quote
Post Re: Taking sprite work for mods
Thanks for the advice :). This was my first time ever trying to use the cortex command color palette, so I'm still trying to get the hang of shading with it. And thanks for the scale correction. I needed a good sort of reference guide (although I should probably have just looked at the default sprites o_o).


Tue Dec 21, 2010 7:05 am
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 8 posts ] 

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.043s | 14 Queries | GZIP : Off ]