Editing SkirmishActivities.ini, crashing all the time
On B23, i'm trying to replace the usual array of enemies with those contained in Activities.ini of CyborgZombies.rte
This is what it looks like:
Code:
AddActivity = GABaseDefense
PresetName = Skirmish Defense
SceneName = Grasslands
TeamCount = 2
PlayerCount = 1
TeamOfPlayer1 = 0
TeamOfPlayer2 = 1
FundsOfTeam1 = 5000
FundsOfTeam2 = 5000
CPUTeam = 1
Difficulty = 3
SpawnIntervalEasiest = 2500
SpawnIntervalHardest = 500
AddAttackerSpawn = ACRocket
CopyOf = Null Spawn
Team = 1
AddInventory = AHuman
CopyOf = Skirmish Zombie Light
Team = 1
AddAttackerSpawn = ACRocket
CopyOf = Null Spawn
Team = 1
AddInventory = AHuman
CopyOf = Skirmish Zombie Heavy
Team = 1
AddAttackerSpawn = ACRocket
CopyOf = Null Spawn
Team = 1
AddInventory = AHuman
CopyOf = Skirmish Zombie Regular
Team = 1
AddAttackerSpawn = ACRocket
CopyOf = Null Spawn
Team = 1
AddInventory = AHuman
CopyOf = Skirmish Zombie Regen
Team = 1
I renamed the file Skirmish Activities.ini, modified Missions.rte's Index.ini file to use this one instead of it's own, but every single damn time, it crashes with the error:
I replace Null Spawn with a normal Rocket MK1, then it starts to complain about the zombies instead. What on earth is going wrong here?
It also seems to do this with Race ORKZ.rte, when I give that a Skirmish Activities.ini with relevant stuff.