ParentOffset on feet attachables seems to be broken? B24&B23
So, as the title says.
Here's the Vanilla Dummy leg definition:
Code:
AddActor = Leg
PresetName = Dummy Leg FG A
SNIP
Foot = Attachable
CopyOf = Dummy Foot FG A
ParentOffset = Vector
X = -11
Y = -10
Those values are obviously completely unrelated to where the foot is.
Testing (setting them to -110 and -100 respectively) confirms that ParentOffset on feet attachables does precisely ♥♥♥♥ all.
I was curious, so I checked this in B23 as well.
Exactly the same problem.
Now, I'm more than a little curious.
Why is this broken, why does it work on other attachables but not feet, why god why.
I guess it could just be limb attachables in general, but eh. I haven't had a problem with anything else.