View unanswered posts | View active topics It is currently Sun Jan 05, 2025 1:43 am



Reply to topic  [ 5 posts ] 
 Heal Over Time (HOT) 
Author Message

Joined: Tue Feb 02, 2010 11:36 pm
Posts: 130
Reply with quote
Post Heal Over Time (HOT)
This thread should almost go into requests, since I'd love to see the items I'm about to ask about, but since it is also a question of whether or not they're feasible, this forum will do just fine.

I was wondering if it would be possible to make a Field Ration (FOOD) item, that upon use would cause an actor to restore a certain amount of health over a set period of time... Say 25 health over 5 seconds, for example.

A similar question is would it be possible to make a nano-regenerator device that gives an actor health regen, permanently? I'd love to be able to give important Ronin and Coalition VIPs regeneration, in the middle of a tough battle.


Tue Aug 03, 2010 7:18 am
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Wed Sep 05, 2007 4:14 am
Posts: 3966
Location: Canadida
Reply with quote
Post Re: Heal Over Time (HOT)
Yes, and yes.

But you must keep in mind that the gibwoundlimit will haunt you.
And generally, it has basically been done before.


Tue Aug 03, 2010 8:19 am
Profile
User avatar

Joined: Wed Jan 07, 2009 10:26 am
Posts: 4074
Location: That quaint little British colony down south
Reply with quote
Post Re: Heal Over Time (HOT)
You could make the actor periodically replace itself with inventory duplicated to allow for gibwound limit subversion. Perhaps after a long period at 100 health?


Tue Aug 03, 2010 8:36 am
Profile WWW
Data Realms Elite
Data Realms Elite
User avatar

Joined: Wed Sep 05, 2007 4:14 am
Posts: 3966
Location: Canadida
Reply with quote
Post Re: Heal Over Time (HOT)
411570N3 wrote:
You could make the actor periodically replace itself with inventory duplicated to allow for gibwound limit subversion. Perhaps after a long period at 100 health?

Completely doable, but then you'd have to reselect the actor, every time it respawns, but I think there is a function for that. ( Used in Exodus Part One, and Prison Escape Episode Two )


Tue Aug 03, 2010 8:42 am
Profile
User avatar

Joined: Wed Jan 07, 2009 10:26 am
Posts: 4074
Location: That quaint little British colony down south
Reply with quote
Post Re: Heal Over Time (HOT)
It'd still break sharpaim, pie-menuing, stance and fully reload everything though, which would be somewhat of an annoyance, but not quite as bad as it could be.


Tue Aug 03, 2010 9:09 am
Profile WWW
Display posts from previous:  Sort by  
Reply to topic   [ 5 posts ] 

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.063s | 13 Queries | GZIP : Off ]