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Materials
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Author:  LeonXross [ Sun Jun 06, 2010 7:08 pm ]
Post subject:  Materials

Ok, so to make our own "material" I just add it in the Materials.ini in Base.rte right? And from there I can just define all the variables for the material?

And whatever material I want to use for my mod, has to be in materials.ini?

Just asking for clarification.

Author:  CaveCricket48 [ Sun Jun 06, 2010 7:34 pm ]
Post subject:  Re: Materials

You don't have to alter Materials.ini in Base.rte. You can put it in a seperate .rte.

Author:  Joe [ Mon Jun 07, 2010 12:25 am ]
Post subject:  Re: Materials

What he said, but make sure it has an Index that doesn't conflict with the base materials (they can't have the same Index number)

Author:  Grif [ Mon Jun 07, 2010 7:27 am ]
Post subject:  Re: Materials

Unless you're making a scene or bunkermodule, it's not necessary to actually define a new material. Just use a CopyOf and modify the specific attributes you need. That means no hassling with Indexes.

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