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Materials http://45.55.195.193/viewtopic.php?f=1&t=18928 |
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Author: | LeonXross [ Sun Jun 06, 2010 7:08 pm ] |
Post subject: | Materials |
Ok, so to make our own "material" I just add it in the Materials.ini in Base.rte right? And from there I can just define all the variables for the material? And whatever material I want to use for my mod, has to be in materials.ini? Just asking for clarification. |
Author: | CaveCricket48 [ Sun Jun 06, 2010 7:34 pm ] |
Post subject: | Re: Materials |
You don't have to alter Materials.ini in Base.rte. You can put it in a seperate .rte. |
Author: | Joe [ Mon Jun 07, 2010 12:25 am ] |
Post subject: | Re: Materials |
What he said, but make sure it has an Index that doesn't conflict with the base materials (they can't have the same Index number) |
Author: | Grif [ Mon Jun 07, 2010 7:27 am ] |
Post subject: | Re: Materials |
Unless you're making a scene or bunkermodule, it's not necessary to actually define a new material. Just use a CopyOf and modify the specific attributes you need. That means no hassling with Indexes. |
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