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Offsets. ♥♥♥♥. http://45.55.195.193/viewtopic.php?f=1&t=18754 |
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Author: | Natti [ Sat May 15, 2010 10:20 am ] | ||
Post subject: | Offsets. ♥♥♥♥. | ||
Please, someone fix these goddamn offsets of my first gun! I beg you...
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Author: | p3lb0x [ Sat May 15, 2010 10:47 am ] |
Post subject: | Re: Offsets. ♥♥♥♥. |
Code: StanceOffset = Vector X = 5 Y = 7 SharpStanceOffset = Vector X = 7 Y = -1 SupportOffset = Vector X = -2 Y = 3 Try this |
Author: | Natti [ Sat May 15, 2010 11:42 am ] | ||
Post subject: | Re: Offsets. ♥♥♥♥. | ||
I love you p3lb0x. EDIT: Wasn't statisfied with the sprite, offsets for this please?
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Author: | dragonxp [ Sat May 15, 2010 4:35 pm ] |
Post subject: | Re: Offsets. ♥♥♥♥. |
Try to fix it, - X = left x = right -Y = Up y = down all of the coordinates are grafted on an Cartesian plane. Someone should write up an offset tutorial. |
Author: | Natti [ Sat May 15, 2010 4:47 pm ] |
Post subject: | Re: Offsets. ♥♥♥♥. |
There is already an offset tutorial, I tried making them myself many times. I just suck at it. And actually only the X-axis is inverted. Y-axis is normal. |
Author: | 411570N3 [ Sat May 15, 2010 4:49 pm ] |
Post subject: | Re: Offsets. ♥♥♥♥. |
Except sometimes the axis is relative to something else but is still in the same definition area. |
Author: | dragonxp [ Sat May 15, 2010 4:52 pm ] |
Post subject: | Re: Offsets. ♥♥♥♥. |
Natti wrote: There is already an offset tutorial, I tried making them myself many times. I just suck at it. And actually only the X-axis is inverted. Y-axis is normal. This is untrue, the wiki is screwed over for offsets. |
Author: | Natti [ Sat May 15, 2010 4:54 pm ] |
Post subject: | Re: Offsets. ♥♥♥♥. |
I didn't look it from wiki. It was something like Offsets for Dummies. |
Author: | dragonxp [ Sat May 15, 2010 4:55 pm ] |
Post subject: | Re: Offsets. ♥♥♥♥. |
Well, extensive uses of offsets by me suggests that it is untrue anyways. Edit: someone verify this so we can stop this nonsense and come to an agreement. edit2: if u read the thread Natti, you would have found TrouserDemon saying that offsets have changed. |
Author: | Natti [ Sat May 15, 2010 5:47 pm ] |
Post subject: | Re: Offsets. ♥♥♥♥. |
dragonxp wrote: Well, extensive uses of offsets by me suggests that it is untrue anyways. Edit: someone verify this so we can stop this nonsense and come to an agreement. edit2: if u read the thread Natti, you would have found TrouserDemon saying that offsets have changed. So that's why it didn't work... |
Author: | TorrentHKU [ Sat May 15, 2010 7:31 pm ] |
Post subject: | Re: Offsets. ♥♥♥♥. |
This is why we need a coder type to make us an offset editor. This is ridiculous, the wiki no longer has any idea what it's talking about, so the offsets on a gun I tried making a while backed sucked gratuitously. |
Author: | dragonxp [ Sat May 15, 2010 7:42 pm ] |
Post subject: | Re: Offsets. ♥♥♥♥. |
Hyperkultra wrote: This is why we need a coder type to make us an offset editor. This is ridiculous, the wiki no longer has any idea what it's talking about, so the offsets on a gun I tried making a while backed sucked gratuitously. Which i had to tutor Hyper to fix. [it was hella funny, every time the guy firing it would explode with the gun because the bullet came out of the back of the gun back at it.] |
Author: | TorrentHKU [ Sat May 15, 2010 7:54 pm ] |
Post subject: | Re: Offsets. ♥♥♥♥. |
SHARRAP. Once again, I blame the wiki. |
Author: | Shook [ Sat May 15, 2010 8:11 pm ] |
Post subject: | Re: Offsets. ♥♥♥♥. |
Positive X goes right, negative goes left. Positive Y goes down and vice versa. Hope it helps a bit, might take a look at it later if it doesn't. |
Author: | Coops [ Sat May 15, 2010 8:15 pm ] |
Post subject: | Re: Offsets. ♥♥♥♥. |
A nice trick i like to use is I made an MOPixel, named it 'Sprite Offset Help' added it to a group then i go into the Gib editor and rid of all the gibs and place the MOPixel where i want the offset to be, save it, and check the .ini in the Newdata folder.. That way i dont have to repeatingly open and close CC and check.. |
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