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 flashlight glows- please help. 
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Joined: Sat Mar 28, 2009 2:33 pm
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Post flashlight glows- please help.
hi everybody, im trying to make a flashlight/spotlight that uses glows.
the way im making it is having about 9 MOPixels with 9 difrent rotated versions of the glow.
if someone could be kind enough to provide 9 good lightshaft glows at different angles, ill program it.


Sat May 01, 2010 3:13 am
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Joined: Sun Oct 25, 2009 10:16 pm
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Location: Western U.S.
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Post Re: flashlight glows- please help.
Hope this flashlight project works. pretty sweet to have flashlights and the like.


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File comment: 40x40 dimensions .png format 8 direction glows.
Flashlight Glows.7z [45.28 KiB]
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Tue May 04, 2010 1:27 am
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Post Re: flashlight glows- please help.
Freeflow wrote:
Hope this flashlight project works. pretty sweet to have flashlights and the like.

thanks! these look amazing! hope to have the lights done in a few days.


Tue May 04, 2010 2:00 am
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Post Re: flashlight glows- please help.
looking forward to it! :lol:


Tue May 04, 2010 6:33 am
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Joined: Sat Mar 13, 2010 5:52 am
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Post Re: flashlight glows- please help.
iS IT POSSIBLE TO- (sorry, beast thread) is it possible to make it some sort of portable module to attach to weapons/actors and the like? In coding, not like some Lua thing.


Tue May 04, 2010 7:16 am
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Post Re: flashlight glows- please help.
So let me get this straight...attach as in an attachable yea but...module? Bunker module?
Theres AddAttachable =Attachable and then theres AddEffect = Attachable...beside that, what are you trying to do?


Wed May 05, 2010 1:12 am
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Post Re: flashlight glows- please help.
Freeflow wrote:
So let me get this straight...attach as in an attachable yea but...module? Bunker module?
Theres AddAttachable =Attachable and then theres AddEffect = Attachable...beside that, what are you trying to do?


I think he wants to attach an actor/gun/etc... to a bunker module.


Wed May 05, 2010 1:15 am
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Post Re: flashlight glows- please help.
Well I was thinking more in terms of some universal "flashlight" or "sopmod" attachment that I can add to any weapon I want (like a rifle) with just adding that code to the weapon and adding the offset (position on the rifle). Actually I think that has to be part of the sprite doesn't it.. Didn't think about that.

If it would be easier, a flashlight could be a one handed HeldDevice to use with pistols and subs. Probably a lot easier.

I should start drawing stuff out.


Wed May 05, 2010 6:12 am
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Post Re: flashlight glows- please help.
FuzzyMelon wrote:
Well I was thinking more in terms of some universal "flashlight" or "sopmod" attachment that I can add to any weapon I want (like a rifle) with just adding that code to the weapon and adding the offset (position on the rifle). Actually I think that has to be part of the sprite doesn't it.. Didn't think about that.

If it would be easier, a flashlight could be a one handed HeldDevice to use with pistols and subs. Probably a lot easier.

I should start drawing stuff out.


currently, its a onehanded device, but all you need to make is a aemitter with the lua glowspawn partical and attach it to a gun for it to work.


Wed May 05, 2010 12:09 pm
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Post Re: flashlight glows- please help.
Oh snap, that's pretty much what I asked for thanks for making it simple.


Wed May 05, 2010 7:22 pm
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