Data Realms Fan Forums
http://45.55.195.193/

A few questions
http://45.55.195.193/viewtopic.php?f=1&t=18265
Page 1 of 2

Author:  psyk323 [ Sat Mar 27, 2010 4:52 pm ]
Post subject:  A few questions

OK i'm a noob changing the .ini files... so i need help with this...

1º How can i change the fireing speed of a AK-47 (for example..), by making the shooting more slower or more faster. (done)

2º How can i change the .ini and transform the weapon into a grenade launcher. (done)

3º how can i position the mag sprite on the weapon sprite?(done)

4º how can i change the number of the bullets per round (like a shotgun)

5º where is the bullet "terrain rape" in the .ini (can't find it)

6º Do i really have to use only the colors of the palette to make a sprite ? Can't i use any color that i want?

Thank you

Author:  dragonxp [ Sat Mar 27, 2010 4:58 pm ]
Post subject:  Re: A few questions

1. go find RateOfFire in the weapon's ini.
2. Make the weapon shoot a TDExplosive or AEmitter.
3. Go to the magazine part of the ini and find:
Code:
SpriteOffset = Vector
      X = -3
      Y = -7


Change this to whatever you need.
< > ^Down
-x x -y y

Author:  Tomaster [ Sat Mar 27, 2010 5:01 pm ]
Post subject:  Re: A few questions

I only know #1, but that's an easy one. Just go into the .ini files of the AK, search for RateOfFire, and adjust accordingly. A higher number makes it shoot faster, a lower one makes it slower.
♥♥♥♥ A, ninja'd by dragon.

Author:  psyk323 [ Sat Mar 27, 2010 5:10 pm ]
Post subject:  Re: A few questions

Thank you!

That acctually helped !

One more question!

1º Does any one know a good site to download weapon sounds?

Author:  Captain Kicktar [ Sat Mar 27, 2010 5:13 pm ]
Post subject:  Re: A few questions

http://www.findsounds.com/ISAPI/search.dll
There

Author:  psyk323 [ Sat Mar 27, 2010 5:24 pm ]
Post subject:  Re: A few questions



Thank you!

Author:  psyk323 [ Sat Mar 27, 2010 9:50 pm ]
Post subject:  Re: A few questions

sorry for the doble post

I have some more questions...

4º how can i change the number of the bullets per round (like a shotgun)

5º where is the bullet "terrain rape" in the .ini (can't find it)

6º Do i really have to use only the colors of the palette to make a sprite ? Can't i use any color that i want?

Author:  Tomaster [ Sat Mar 27, 2010 10:21 pm ]
Post subject:  Re: A few questions

psyk323 wrote:
sorry for the doble post

I have some more questions...

4º how can i change the number of the bullets per round (like a shotgun)

5º where is the bullet "terrain rape" in the .ini (can't find it)

6º Do i really have to use only the colors of the palette to make a sprite ? Can't i use any color that i want?

5) There is no bullet called "terrain rape", it's just a term used to describe a gun. Terrain rape is when you fire it, so many bullets fire at once, or the bullet has insane sharpness and lifetime and velocity, or it makes a massive explosion. Basically when the gun takes full sexual advantage of the terrain.
6) Yes. Don't question it.

Author:  psyk323 [ Sat Mar 27, 2010 10:29 pm ]
Post subject:  Re: A few questions

Tomaster wrote:
psyk323 wrote:
sorry for the doble post

I have some more questions...

4º how can i change the number of the bullets per round (like a shotgun)

5º where is the bullet "terrain rape" in the .ini (can't find it)

6º Do i really have to use only the colors of the palette to make a sprite ? Can't i use any color that i want?

5) There is no bullet called "terrain rape", it's just a term used to describe a gun. Terrain rape is when you fire it, so many bullets fire at once, or the bullet has insane sharpness and lifetime and velocity, or it makes a massive explosion. Basically when the gun takes full sexual advantage of the terrain.
6) Yes. Don't question it.



I lol'd... i know that its a term we say, what i want to know is where it is on the .ini ..... but you just answer me xD

6)I thought it was just bug or something from the game...

Author:  psyk323 [ Sat Mar 27, 2010 11:35 pm ]
Post subject:  Re: A few questions

Nop .. actually it didn't help... i can't find the sharpness in the AK47 .ini ....

right now i'm testing what i know in the ak47, then i pass to the making the actual mod that i'm thinking.... can any one answer the 4º and 5º question?

Author:  Captain Kicktar [ Sat Mar 27, 2010 11:44 pm ]
Post subject:  Re: A few questions

It's on the bullet that the AK fires.

Author:  psyk323 [ Sun Mar 28, 2010 12:00 am ]
Post subject:  Re: A few questions

Captain Kicktar wrote:
It's on the bullet that the AK fires.


What?

Author:  Lizardheim [ Sun Mar 28, 2010 12:39 am ]
Post subject:  Re: A few questions

All the ♥♥♥♥ the bullet does is specified in the bullet.
Bullet is found in the same file, usually before everything else.

Author:  psyk323 [ Sun Mar 28, 2010 1:02 am ]
Post subject:  Re: A few questions

Lizard wrote:
All the ♥♥♥♥ the bullet does is specified in the bullet.
Bullet is found in the same file, usually before everything else.


I can't find the options... Can ya tell where they are?

Quote:
AddAmmo = Magazine
PresetName = Magazine AK-47
Mass = 4
HitsMOs = 0
GetsHitByMOs = 0
SpriteFile = ContentFile
FilePath = Base.rte/Devices/Rifles/AK-47Mag.bmp
FrameCount = 1
SpriteOffset = Vector
X = -3
Y = -5
EntryWound = AEmitter
CopyOf = Dent Metal
ExitWound = AEmitter
CopyOf = Dent Metal
AtomGroup = AtomGroup
AutoGenerate = 1
Material = Material
CopyOf = Bullet Metal
Resolution = 2
Depth = 0
DeepGroup = AtomGroup
AutoGenerate = 1
Material = Material
CopyOf = Bullet Metal
Resolution = 3
Depth = 1
DeepCheck = 0
JointStrength = 200
JointStiffness = 1
JointOffset = Vector
X = 0
Y = -3
ParentOffset = Vector
X = -2
Y = 2
DrawAfterParent = 0
RoundCount = 40
RTTRatio = 4
RegularRound = Round
CopyOf = Round 7.62x39
TracerRound = Round
CopyOf = Round 7.62x39 Tracer
AddGib = Gib
GibParticle = MOPixel
CopyOf = Spark Yellow 1
Count = 5
Spread = 2.25
MaxVelocity = 20
MinVelocity = 8
AddGib = Gib
GibParticle = MOSParticle
CopyOf = Gib Metal Rust Micro A
Count = 4
Spread = 2.25
MaxVelocity = 15
MinVelocity = 5
GibWoundLimit = 2

AddDevice = HDFirearm
PresetName = AK-47
AddToGroup = Weapons
Mass = 15
HitsMOs = 0
GetsHitByMOs = 1
SpriteFile = ContentFile
FilePath = Base.rte/Devices/Rifles/AK-47.bmp
FrameCount = 2
SpriteOffset = Vector
X = -16
Y = -4
EntryWound = AEmitter
CopyOf = Dent Metal
ExitWound = AEmitter
CopyOf = Dent Metal
GoldValue = 40
AtomGroup = AtomGroup
AutoGenerate = 1
Material = Material
CopyOf = Military Stuff
Resolution = 4
Depth = 0
DeepGroup = AtomGroup
AutoGenerate = 1
Material = Material
CopyOf = Military Stuff
Resolution = 4
Depth = 10
DeepCheck = 0
JointStrength = 75
JointStiffness = 10.0
JointOffset = Vector
X = -7
Y = 3
DrawAfterParent = 0
StanceOffset = Vector
X = 3
Y = 8
SharpStanceOffset = Vector
X = 7
Y = -1
SupportOffset = Vector
X = 0
Y = 3
SharpLength = 300
Magazine = Magazine
CopyOf = Magazine AK-47
Flash = Attachable
CopyOf = Muzzle Flash SMG
FireSound = Sound
AddSample = ContentFile
FilePath = Base.rte/Devices/Rifles/AK-47000.wav
AddSample = ContentFile
FilePath = Base.rte/Devices/Rifles/AK-47001.wav
AddSample = ContentFile
FilePath = Base.rte/Devices/Rifles/AK-47002.wav

AddSample = ContentFile
FilePath = Base.rte/Devices/Rifles/AK-47003.wav
AddSample = ContentFile
FilePath = Base.rte/Devices/Rifles/AK-47004.wav
AddSample = ContentFile
FilePath = Base.rte/Devices/Rifles/AK-47005.wav
EmptySound = Sound
AddSample = ContentFile
FilePath = Base.rte/Devices/EmptyClick3.wav
ReloadStartSound = Sound
AddSample = ContentFile
FilePath = Base.rte/Devices/ReloadStart.wav
ReloadEndSound = Sound
AddSample = ContentFile
FilePath = Base.rte/Devices/ReloadEnd.wav
RateOfFire = 1600
ReloadTime = 1000
FullAuto = 1
FireIgnoresThis = 1
ShakeRange = 6
SharpShakeRange = 2
NoSupportFactor = 2.5
ParticleSpreadRange = 0
ShellSpreadRange = 7
ShellAngVelRange = 2
MuzzleOffset = Vector
X = 15
Y = 0
EjectionOffset = Vector
X = -1
Y = -1
AddGib = Gib
GibParticle = MOPixel
CopyOf = Spark Yellow 1
Count = 7
Spread = 2.25
MaxVelocity = 20
MinVelocity = 8
AddGib = Gib
GibParticle = MOPixel
CopyOf = Spark Yellow 2
Count = 5
Spread = 2.25
MaxVelocity = 20
MinVelocity = 8
AddGib = Gib
GibParticle = MOPixel
CopyOf = Drop Oil
Count = 4
Spread = 2.25
MaxVelocity = 10
MinVelocity = 1
AddGib = Gib
GibParticle = MOSParticle
CopyOf = Gib Metal Rust Micro A
Count = 10
Spread = 2.25
MaxVelocity = 15
MinVelocity = 5
AddGib = Gib
GibParticle = MOSParticle
CopyOf = Gib Metal Grey Micro A
Count = 14
Spread = 2.25
MaxVelocity = 15
MinVelocity = 5
AddGib = Gib
GibParticle = MOSRotating
CopyOf = Gib Device Small J
Count = 1
Spread = 2.25
MaxVelocity = 10
MinVelocity = 1
AddGib = Gib
GibParticle = MOSRotating
CopyOf = Gib Device Small H
Count = 1
Spread = 2.25
MaxVelocity = 10
MinVelocity = 1
GibWoundLimit = 0

Author:  Lizardheim [ Sun Mar 28, 2010 1:32 am ]
Post subject:  Re: A few questions

It's in ammo.ini.

Page 1 of 2 All times are UTC [ DST ]
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/