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W.I.P: Dear Sister Gun http://45.55.195.193/viewtopic.php?f=1&t=17983 |
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Author: | Coops [ Mon Mar 01, 2010 10:36 am ] |
Post subject: | W.I.P: Dear Sister Gun |
Hello Again Im Proud (hopefully ) to give the forum a look at what im working on.... Based of a funny skit from SNL, i thought this would be Epic for CC. So far this is just a beta, maybe more Lua will be needed (Most Likely) and i came here for some feedback Attachment: Creditz To: 411570N3 whitty CrazyMLC ^All for the Lua Help^ And of course Data for the game |
Author: | Lizardheim [ Mon Mar 01, 2010 11:12 am ] |
Post subject: | Re: W.I.P: Dear Sister Gun |
We already have one XD |
Author: | 411570N3 [ Mon Mar 01, 2010 11:45 am ] |
Post subject: | Re: W.I.P: Dear Sister Gun |
Has been made before here. Though adapting the script to give a clone bullet-time would be pretty cool. |
Author: | Coops [ Tue Mar 02, 2010 12:01 am ] |
Post subject: | Re: W.I.P: Dear Sister Gun |
Yikes... didn't see that, Probably cause it was made almost a year ago though... Well i plan to make more for it, like a motion blur, and a cool bullet/air distortion effect I have tried to make the bullet kill something right away but that might need Lua too If anyones up for the scrpiting that'd be great, otherwise just another mod with useless potential thrown out the window |
Author: | Geti [ Tue Mar 02, 2010 12:12 am ] |
Post subject: | Re: W.I.P: Dear Sister Gun |
how on earth do you plan to do motion blur when we cant read pixels? |
Author: | Coops [ Tue Mar 02, 2010 12:14 am ] |
Post subject: | Re: W.I.P: Dear Sister Gun |
Possibly rapid screenshots? |
Author: | dragonxp [ Tue Mar 02, 2010 12:34 am ] |
Post subject: | Re: W.I.P: Dear Sister Gun |
possibly drawn animation sprite? |
Author: | Coops [ Tue Mar 02, 2010 12:38 am ] |
Post subject: | Re: W.I.P: Dear Sister Gun |
What about a recoil?? |
Author: | Geti [ Tue Mar 02, 2010 4:12 am ] |
Post subject: | Re: W.I.P: Dear Sister Gun |
No seriously, just do it and I'll be impressed. We have NO access to bitmap functions (you cant even take a screenshot with lua) and the closest thing you'd get that I can think of that would be easy to implement would be putting generic trails of grey glows on everything. I know it seems like WOW that idea should be so easy to do, you just have to make stuff not vanish straight away right? or just like, redraw it? well good luck to you, as the closest thing you get to a drawing function is a humble mopixel and the ability to put it at a place on the map. Do it and I'll be impressed. Or, alternatively, you could make a mod not inspired by another mod. |
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