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Removing Rocket Hatch Beams
http://45.55.195.193/viewtopic.php?f=1&t=17819
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Author:  Djinn [ Fri Feb 12, 2010 10:49 pm ]
Post subject:  Removing Rocket Hatch Beams

So, is there any way to remove those crazy yellow beams that shoot out of open hatches in rockets?

Author:  Grif [ Fri Feb 12, 2010 11:27 pm ]
Post subject:  Re: Removing Rocket Hatch Beams

I believe there's something in the exit code (maybe look at dropships, it could be omitted from rocket .inis) that determines how long the beam is

making it 0 ought to delete it

Author:  Djinn [ Fri Feb 12, 2010 11:34 pm ]
Post subject:  Re: Removing Rocket Hatch Beams

Eh, no dice, I'll take a look through the variables.

Author:  Lizardheim [ Fri Feb 12, 2010 11:57 pm ]
Post subject:  Re: Removing Rocket Hatch Beams

not mention anything about exitopening in the code?

Author:  Grif [ Sat Feb 13, 2010 12:30 am ]
Post subject:  Re: Removing Rocket Hatch Beams

Code:
   AddExit = Exit
      Offset = Vector
         X = 0
         Y = 20
      Velocity = Vector
         X = 0
         Y = 40
      Radius = 40
      Range = 300


make radius and range 0

Author:  Azukki [ Sat Feb 13, 2010 12:36 am ]
Post subject:  Re: Removing Rocket Hatch Beams

That removes the beams, but your doors wont function.
You're probably out of luck if you want it to work but not have beams

Author:  Djinn [ Sat Feb 13, 2010 1:44 am ]
Post subject:  Re: Removing Rocket Hatch Beams

Well, I just set them to 1 and that pretty much makes them invisible while still working. Tadah! Thank you once again, Grif.

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