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Houston, we need a thorax... (dsmk2 plz read) http://45.55.195.193/viewtopic.php?f=1&t=17636 |
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Author: | Joe [ Sat Jan 23, 2010 3:53 am ] |
Post subject: | Houston, we need a thorax... (dsmk2 plz read) |
Hello to all. I'm having a slight problem, and I don't know how better to describe it than I cannot make/draw/think up concept art for a good pelvis, thorax, and legs. to show you the extent of my problem, I have included this wee bit of 5-10 minute concept art: http://www.photoshop.com/accounts/2e5f2 ... 24beb8fdb8 I spent 5-10 minutes on the top part, and 30-45 minutes just sitting there thinking about the bottom part So here's what I need: 1) concept art of robotic-looking legs for a scout unit, heavily armored unit, soldier unit, heavy support unit, and a very large commander unit. 2) a template for a 10 frame walkpath about 2 times the size of a vanilla actor Any and all submissions are deeply appreciated, and the authors of the concepts I choose will be credited when the mod is released. |
Author: | Geti [ Sat Jan 23, 2010 4:48 am ] |
Post subject: | Re: Houston, we need a thorax... (dsmk2 plz read) |
got bored in the end, but here you go. masses are ugly <_< |
Author: | Joe [ Sat Jan 23, 2010 5:21 am ] |
Post subject: | Re: Houston, we need a thorax... (dsmk2 plz read) |
hmm... Interesting, hadn't really thought about that. I think that the scout should be the one w/o legs, or at least be able to transform into a flying object, but as far as this one, think of it as an apothecary/mechanic (hence the conceptual title of "Apothecore"), and I need it to have legs of some kind. Very intriguing idea, that hover chassis looks solid win. Feel free to keep posting! |
Author: | robolee [ Sun Jan 24, 2010 8:12 pm ] |
Post subject: | Re: Houston, we need a thorax... (dsmk2 plz read) |
the arm isn't correctly positioned because I tried to make the legs fully visable this skewed the shoulder a bit though (also I don't like the upper arm now), I really have no idea what the thing on his head is supposed to be. gun arm attachments aren't really the way to go tbh so I just gave him hands, I'm not going to do any more work for you because you really are asking for a lot. |
Author: | DSMK2 [ Sun Jan 24, 2010 8:22 pm ] |
Post subject: | Re: Houston, we need a thorax... (dsmk2 plz read) |
*Begins to really wonder if he needed to draw concept art or not...* Meh, all my tools are at my dorm. [EDIT] Basic Bot Concept What the heck was that thing on the antenna? It detracts from the design, so I took it out. But man, I envy the skills of the two before me... Wish I could draw like that. |
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