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Changing leg lengths depending on direction
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Author:  Djinn [ Thu Jan 14, 2010 6:19 pm ]
Post subject:  Changing leg lengths depending on direction

Hiya, just want to ask a quick question about this phenomenon: when I'm making a custom actor walk to the right, his legs appear longer than when he walks to the left. If you want, I can upload the actor I'm fiddling with, but I wonder if this is common enough that I can just blind-ask.

Author:  Mr p0kets [ Thu Jan 14, 2010 8:45 pm ]
Post subject:  Re: Changing leg lengths depending on direction

this happened to me. upload it and I will see what I can do. :)

Author:  p3lb0x [ Thu Jan 14, 2010 9:10 pm ]
Post subject:  Re: Changing leg lengths depending on direction

I think it is the same problem as with arms having slightly longer range when HFlipped

Author:  Djinn [ Thu Jan 14, 2010 9:21 pm ]
Post subject:  Re: Changing leg lengths depending on direction

Mr p0kets wrote:
this happened to me. upload it and I will see what I can do. :)


Well, here ya go, lets see if you can help me here:

Attachments:
File comment: Test it out yo
Tester.rte.zip [44.94 KiB]
Downloaded 113 times

Author:  Djinn [ Fri Jan 15, 2010 8:10 am ]
Post subject:  Re: Changing leg lengths depending on direction

Man, this is seriously a huge pain in the butt. I modified another seperate actor from scratch and got it to work perfectly, but this one still manages to escape me. I finally got the walkpaths working and everything...

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