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Sprite Problem
http://45.55.195.193/viewtopic.php?f=1&t=17466
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Author:  Freeflow [ Wed Dec 30, 2009 1:17 am ]
Post subject:  Sprite Problem

I am new to modding and spriting and such. I am having trouble getting a Drop Crate body sprite to work.
The sprite is in CC Palette and is a bmp file. I'm sure there is a simple solution i've just overlooked something.
Help is much appreciated


Failed to load datafile with the following filepath.
Combat Pod.rte/Images/Combat Pod000

Author:  CaveCricket48 [ Wed Dec 30, 2009 1:26 am ]
Post subject:  Re: Sprite Problem

Check FrameCount of the object that uses the sprite, make sure the FilePath is correct, make sure the image has the proper name.

Author:  Freeflow [ Wed Dec 30, 2009 8:21 am ]
Post subject:  Re: Sprite Problem

didn't check the framecount. I'll check that out.

Thx :)

Edit: Checked the framecount, it was at six and I changed it to 5 to see what it would do and it is still giving me the same error message.

Author:  linkfan23 [ Wed Dec 30, 2009 9:22 am ]
Post subject:  Re: Sprite Problem

Is the image named Combat Pod000? The 000 at the end is required. Also if your framecount is set to 5 then you need Combat Pod001, Combat Pod002, Combat Pod003, and Combat Pod004 images as well.

Author:  DSMK2 [ Wed Dec 30, 2009 4:29 pm ]
Post subject:  Re: Sprite Problem

Huh... Did you forget to add the ".bmp" extension?

Author:  Freeflow [ Wed Dec 30, 2009 7:38 pm ]
Post subject:  Re: Sprite Problem

I changed up the framecount and got it to work. Thanks for your help. I have a feeling I will continue to have minor problems along the way though. :P

Author:  Duh102 [ Wed Dec 30, 2009 10:41 pm ]
Post subject:  Re: Sprite Problem

Don't worry, we all make them now and again, especially when starting out. It's when your minor problems turn into big problems that you know you've become a modder!

Author:  Freeflow [ Thu Dec 31, 2009 3:55 am ]
Post subject:  Re: Sprite Problem

Alas, I have come to a second obstacle. Just a couple things that prevent my mod from working correctly:

The drop pod tilts to the left when landed. This throws my soldier into unwanted situations. :cry: I was wondering if there was some way to prevent tilting once landed on flat surfaces.

The drop pod opens once landed and sometimes it doesn't. Plus, i cannot open/close the drop pod doors on command. Am I missing some section of code?

As always, help is much appreciated.

Author:  dragonxp [ Thu Dec 31, 2009 4:27 am ]
Post subject:  Re: Sprite Problem

First the drop pod always doesn't open if its in to deep.
As for the tilting, you'll have to fix how it comes down.
I don't remember how though,

Author:  Duh102 [ Thu Dec 31, 2009 4:32 am ]
Post subject:  Re: Sprite Problem

To combat the rotation and delivery, you can attach a small lua script, like this one I made up for a project a while ago.
It will orient your drop craft so that it is always upright. When it hits ground it'll gib and deliver your troops.
Attachment:
altstop.txt [252 Bytes]
Downloaded 199 times

Author:  Freeflow [ Thu Dec 31, 2009 10:10 am ]
Post subject:  Re: Sprite Problem

Oh shi-! lua! As a txt file i converted it to a .lua file. there was an error message that said "File name is not followed by a value with the filepath Combat Pod.rte/Altstop.lua on line 1,2,3,4. Something to that extent. :roll: Helps!

Author:  PhantomAGN [ Thu Dec 31, 2009 10:55 am ]
Post subject:  Re: Sprite Problem

I hope when you said you "converted," you mean "renamed .txt to .lua."
Also, it ought to read "ScriptPath = Mod.rte/sub-folder/script.lua"
Not FilePath.

Author:  Freeflow [ Thu Dec 31, 2009 7:43 pm ]
Post subject:  Re: Sprite Problem

Yes, i did rename it. I put the lua script into a sub folder and included it into the index but I don't know if its right though.

ScriptPath = Combat Pod.rte/Combat Pod lua/Altstop.lua :???:

Author:  Duh102 [ Thu Dec 31, 2009 8:41 pm ]
Post subject:  Re: Sprite Problem

Posting the actual error would be cool, rather than a summary. Even better, the mod .rte.

Author:  Freeflow [ Thu Dec 31, 2009 9:27 pm ]
Post subject:  Re: Sprite Problem

Hopefully this will help.

Attachments:
File comment: Line 10 fails to load.
Index.ini [338 Bytes]
Downloaded 184 times

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