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cant find the picture http://45.55.195.193/viewtopic.php?f=1&t=17389 |
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Author: | bluy [ Sun Dec 20, 2009 9:54 pm ] |
Post subject: | cant find the picture |
Code: AddEffect = AEmitter PresetName = Acid Glob2 Mass = 2 AirResistance = 0.09 GlobalAccScalar = 1 LifeTime = 3000 OrientToVel = 0.02 Sharpness = 5 HitsMOs = 1 GetsHitByMOs = 1 SpriteFile = ContentFile FilePath = Robots.rte/Sprites/AcidGlob2.png it is in the folder Robots.rte/Sprites but it wont recognize the picture... anything i did wrong or missed? |
Author: | MaximDude [ Sun Dec 20, 2009 9:57 pm ] |
Post subject: | Re: cant find the picture |
bluy wrote: FilePath = Robots.rte/Sprites/AcidGlob2.png Well there's your problem, again. CC reads only .bmp files. |
Author: | bluy [ Sun Dec 20, 2009 10:07 pm ] |
Post subject: | Re: cant find the picture |
Code: SpriteFile = ContentFile FilePath = Coalition.rte/Devices/Sprites/FlamerHeavyA.bmp cant find this picute even though its a default edit: and thanks |
Author: | MaximDude [ Sun Dec 20, 2009 10:14 pm ] |
Post subject: | Re: cant find the picture |
bluy wrote: Code: SpriteFile = ContentFile FilePath = Coalition.rte/Devices/Sprites/FlamerHeavyA.bmp cant find this picute even though its a default edit: and thanks It most likely can't find it because it's a two frame sprite (Meaning it goes 'FlamerHeavyA000' and 'FlamerHeavyA001'). If your particle/whatever is only one frame, you will have to point out the '000'/'001' in the file path, if your particle/whatever is two frames, the '000'/'001' will be ignored the two sprites will be used as frame 0 and frame 1. |
Author: | bluy [ Mon Dec 21, 2009 12:01 am ] |
Post subject: | Re: cant find the picture |
thanks it now works |
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