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Emitter not working http://45.55.195.193/viewtopic.php?f=1&t=17315 |
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Author: | Benboman [ Mon Dec 07, 2009 11:21 pm ] |
Post subject: | Emitter not working |
Following someones advice from my previous topic, i looked at the mauler shotgun and made my own emmitter for a birthday cannon thing it was working and now its not can you see anything wrong with this script? AddAmmo = AEmitter PresetName = Particle Coalition confetti Mass = 4 HitsMOs = 0 GetsHitByMOs = 0 SpriteFile = ContentFile FilePath = Coalition.rte/Devices/Sprites/SniperCasing.bmp LifeTime = 1 FrameCount = 1 SpriteOffset = Vector X = -3 Y = -2 EntryWound = AEmitter CopyOf = Dent Metal ExitWound = AEmitter CopyOf = Dent Metal AtomGroup = AtomGroup AutoGenerate = 1 Material = Material CopyOf = Military Stuff Resolution = 2 Depth = 0 DeepGroup = AtomGroup AutoGenerate = 1 Material = Material CopyOf = Military Stuff Resolution = 4 Depth = 1 DeepCheck = 0 AddEmission = Emission EmittedParticle = MOSRotating CopyOf = yellow confetti ParticlesPerMinute = 1 BurstSize = 4 Spread = 0.045 MaxVelocity = 100 MinVelocity = 100 PushesEmitter = 0 AddEmission = Emission EmittedParticle = MOSRotating CopyOf = green confetti ParticlesPerMinute = 1 BurstSize = 4 Spread = 0.045 MaxVelocity = 100 MinVelocity = 100 PushesEmitter = 0 AddEmission = Emission EmittedParticle = MOSRotating CopyOf = blue confetti ParticlesPerMinute = 1 BurstSize = 4 Spread = 0.045 MaxVelocity = 100 MinVelocity = 100 PushesEmitter = 0 AddEmission = Emission EmittedParticle = MOSRotating CopyOf = red confetti ParticlesPerMinute = 1 BurstSize = 4 Spread = 0.045 MaxVelocity = 100 MinVelocity = 100 PushesEmitter = 0 |
Author: | lafe [ Mon Dec 07, 2009 11:27 pm ] |
Post subject: | Re: Emitter not working |
theirs no indentation, so the syntax is all fudged up. |
Author: | 411570N3 [ Tue Dec 08, 2009 12:15 am ] |
Post subject: | Re: Emitter not working |
There's no indentation because the forum doesn't accept tabs outside of a code box. So that's not definitely the problem. You should probably post a .txt or use pastebin so we can see the tabbing. |
Author: | CaveCricket48 [ Tue Dec 08, 2009 1:38 am ] |
Post subject: | Re: Emitter not working |
I think you're missing these 2 lines: Code: BurstTriggered = 1 EmissionEnabled = 1 at the end of the emittter. I could be wrong, though. |
Author: | Benboman [ Tue Dec 08, 2009 4:41 pm ] |
Post subject: | Re: Emitter not working |
CaveCricket48 wrote: I think you're missing these 2 lines: Code: BurstTriggered = 1 EmissionEnabled = 1 at the end of the emittter. I could be wrong, though. Thanks worked a treat |
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