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Buyable problem http://45.55.195.193/viewtopic.php?f=1&t=17284 |
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Author: | joost1120 [ Fri Dec 04, 2009 3:54 pm ] |
Post subject: | Buyable problem |
I modified a mod so the actor would be buyable... But the problem is, the actor gets loaded, but he isn't buyable. I can spawn him in the bunker editor, but when I start playing, he isn't in the Buy Menu. EDIT: He has Buyable = 1 |
Author: | Urch [ Fri Dec 04, 2009 4:00 pm ] |
Post subject: | Re: Buyable problem |
Did you say AddToGroup = Actors ? |
Author: | joost1120 [ Fri Dec 04, 2009 4:41 pm ] |
Post subject: | Re: Buyable problem |
Yes. |
Author: | Lizardheim [ Fri Dec 04, 2009 5:22 pm ] |
Post subject: | Re: Buyable problem |
Did you make him a brain? |
Author: | joost1120 [ Fri Dec 04, 2009 5:36 pm ] |
Post subject: | Re: Buyable problem |
Lizard wrote: Did you make him a brain? I just figured that out... He's a brain... But would it be possible to order one? |
Author: | Lizardheim [ Fri Dec 04, 2009 6:02 pm ] |
Post subject: | Re: Buyable problem |
if you spawn it inside or from something buyable it is. Like, adding it to a craft. |
Author: | joost1120 [ Fri Dec 04, 2009 6:32 pm ] |
Post subject: | Re: Buyable problem |
well, it's an actor. I don't know if you can just put a brain in those guys... |
Author: | Duh102 [ Fri Dec 04, 2009 7:03 pm ] |
Post subject: | Re: Buyable problem |
Any Actor can be inserted into a craft. |
Author: | joost1120 [ Fri Dec 04, 2009 8:00 pm ] |
Post subject: | Re: Buyable problem |
Oh, I need to make some drop crate or something that spawns it? and, how would I make such thing? |
Author: | Duh102 [ Fri Dec 04, 2009 8:08 pm ] |
Post subject: | Re: Buyable problem |
Just make a copy of the drop box in dummy.rte and put AddInventory = AHuman(newline tab)CopyOf = YourActor |
Author: | joost1120 [ Sat Dec 05, 2009 12:40 am ] |
Post subject: | Re: Buyable problem |
Thanks Duh102, you're always very helpful. I got it working now. Edit: Lizard, you were helpful too. |
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