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moding range
http://45.55.195.193/viewtopic.php?f=1&t=17278
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Author:  Mikemfour [ Fri Dec 04, 2009 2:22 am ]
Post subject:  moding range

Does anyone know how to mod range?
if so please help, thanks.

Author:  TorrentHKU [ Fri Dec 04, 2009 2:42 am ]
Post subject:  Re: moding range

What do you mean mod range? Range of what, a gun?

Author:  Urch [ Fri Dec 04, 2009 2:44 am ]
Post subject:  Re: moding range

There are at least 10-15 ways to do this, i'm sure.

Most common would probably be: changing bullet's LifeTime, changing bullet's AirResistance, or changing the bullet's GlobalAccScalar(this is how much gravity affects the object).

edit: this only applies if you are talking about a gun, like HyperKultra said.

Author:  PhantomAGN [ Fri Dec 04, 2009 5:48 am ]
Post subject:  Re: moding range

Or perhaps you mean the rang you can see with the weapon?
That's SharpLength.
400 is somewhere around the distance that a sniper sees.
Watch out, the longer it is, the more awkward the gun becomes.

Author:  Mikemfour [ Fri Dec 04, 2009 9:14 pm ]
Post subject:  Re: moding range

thanks that helps some but im talking about far the shot can reach (jump laser)

Author:  Metal Meltdown [ Fri Dec 04, 2009 9:16 pm ]
Post subject:  Re: moding range

That would be LifeTime. Just increase until you're happy.

Author:  411570N3 [ Fri Dec 04, 2009 9:32 pm ]
Post subject:  Re: moding range

Actually, the jump laser needs Lua editing to increase range.

Author:  Mikemfour [ Sat Dec 05, 2009 8:43 pm ]
Post subject:  Re: moding range

oh, ok, Thanks all !

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