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Sprite Flip Issue And Aiming Angle
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Author:  dreadedhaze [ Tue Dec 01, 2009 6:43 pm ]
Post subject:  Sprite Flip Issue And Aiming Angle

I'm currently working on a mod that is a static turret, but after making my sprite and everything working, i decided to redesign it and now when facing right it looks normal, but when it faces left the whole thing inverts and goes weird. I think i have had this before with a weapon i made but i've forgotten how to fix it. Any suggestions?

Also, does anyone know how to edit the potential aiming angle so that it can fire directly upwards?

cheers

Author:  Duh102 [ Tue Dec 01, 2009 6:46 pm ]
Post subject:  Re: Sprite Flip Issue And Aiming Angle

Sprite issue: Link
There should be an "AimAngle" variable if your turret is an ACrab, change that to 3.14 or something.

Author:  dreadedhaze [ Tue Dec 01, 2009 6:55 pm ]
Post subject:  Re: Sprite Flip Issue And Aiming Angle

ahhhh right thanks

Author:  dreadedhaze [ Tue Dec 01, 2009 7:12 pm ]
Post subject:  Re: Sprite Flip Issue And Aiming Angle

but the aimangle thing hasn't fixed the vertical issue, all it has done is made the turret change it's strting position on the barrel,
It still clicks across from right to left

any other ideas?

Author:  411570N3 [ Wed Dec 02, 2009 4:22 am ]
Post subject:  Re: Sprite Flip Issue And Aiming Angle

-_-"
Duh102 wrote:
Sprite issue: Link
Read the entirety of posts please.

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